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{{ up to date | 2023-08-16 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{Feature page
 
| type = spell
{{SpellPage
| uid = Target_WardingBond
| name = Warding Bond
| image = Warding_Bond_Icon.png
| level = 2
| level = 2
| school = Abjuration
| school = Abjuration
| ritual =
| summary = This spell allows spellcasters to bolster an ally's defenses while also sharing any damage they receive.
| description = Ward an ally. They gain [[Resistances|resistance]] to all damage, and a +1 bonus to their {{ArmourClass}} and {{SavingThrow}}s.
| extra description = Each time the target takes damage, the spellcaster takes the same amount of damage.
| cost = action, spell2
| range = melee
| condition 1 = Warding Bond (Target)
| condition 1 duration = Long Rest
| condition 2 = Warding Bond (Caster)
| condition 2 duration = Long Rest
| classes = Cleric
| classes = Cleric
| class learns at level 3 = Cleric
| class learns at level 3 = Cleric
| class learns at level 2 =
| class learns at level 5 = Oath of the Crown:Oath Spell
| races =
| granted by items = Viconia's Walking Fortress:Long Rest
| race learns at level 1 =
| other ways to learn =
| race learns at level 2 =
* Also granted by the ring {{RarityItem|True Love's Embrace}}. The spell can only be cast once per [[Long Rest]], and the target must be wearing the matching ring, {{RarityItem|True Love's Caress}}.
| summary = This spell allows spellcasters to bolster an ally's defenses while also sharing any damage they receive.
| notes =
| description = Ward an ally. They gain [[Damage Types#Resistance|Resistance]] to all damage, and a +1 bonus to their {{ArmourClass}} and {{SavingThrow}}s.
* This spell can be active on multiple allies at once. In such a case, the caster will redirect damage from ''all'' allies that have received Warding Bond from them.
* Each time the target takes damage, the spellcaster takes the same amount of damage.
* Damage redirected by Warding Bond will trigger a {{Concentration}} {{SavingThrow}} if the caster is concentrating on another spell.
| action type = action
* Damage redirected by Warding Bond can be reduced by the caster's [[resistances]] (if any).
| attack roll =
* Warding Bond will remain active on the target party member if the caster is Downed, but will be removed if the caster dies.
| damage =
* Warding Bond will have no effect on a party member who has already cast Warding Bond.
| damage modifier =
** If multiple party members cast Warding Bond on each other, Warding Bond will not activate for either party member (Resistances and bonuses to Armour Class and Saving Throws are removed, and damage is not redirected).
| damage type =
** If a party member casts Warding Bond on another party member, then that party member casts Warding Bond on a third party member, Warding Bond will only activate for the third party member (who has not cast Warding Bond).
| damage save =
* Warding Bond will persist if the caster is dismissed back to camp. In such a case, the caster will continue to receive damage redirected from their bonded target, and will be damaged (or potentially dead) when returning to camp.
| damage save effect =
* This spell must remain [[Spells#Prepared Spells|Prepared]] by the caster; removing this spell from the caster's Prepared Spells list will remove the buff from themselves and the party members they cast Warding Bond on.
| damage per =
| extra damage =
| extra damage modifier =
| extra damage type =
| extra damage save =
| extra damage save effect =
| extra damage per =
| concentration =
| range = ranged
| range m =
| range ft =
| aoe =
| aoe m =
| aoe ft =
| condition = Warding Bond
| condition duration = Until Long Rest
| condition save =
| area =
| area category =
| area shape =
| area range m =
| area range ft =
| area duration =
| area turn start damage =
| area turn start damage type =
| area turn start damage save =
| area turn start damage save effect =
| area turn end damage =
| area turn end damage type =
| area turn end damage save =
| area turn end damage save effect =
| area condition =
| area condition 2 =
| area condition 3 =
| area condition 4 =
| higher levels =
| notes = * Also granted by the ring [[True Love's Embrace]]. The spell can only be cast once per [[Long Rest]], and the target must be wearing the matching ring, [[True Love's Caress]].
| video =
}}
}}


== External Links ==
== External links ==
* {{FRWiki|Warding bond|long}}
* {{FRWiki|Warding bond|long}}

Latest revision as of 00:06, 8 February 2025

Warding Bond.webp
Warding Bond is a level 2 abjuration spell. This spell allows spellcasters to bolster an ally's defenses while also sharing any damage they receive.

Description

Ward an ally. They gain resistance to all damage, and a +1 bonus to their Armour Class Armour Class and Saving throws.

Each time the target takes damage, the spellcaster takes the same amount of damage.

Properties

Cost
Action +  Level 2 Spell Slot
Details
 Melee: 1.5 m / 5  ft
UID Target_WardingBond

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Warding Bond (Target)

Warding Bond Warding Bond

Duration: Until Long rest

Condition: Warding Bond (Caster)

Warding Bond Warding Bond

Duration: Until Long rest

  • Creature is bound to an ally. Each time the ally takes damage, the creature takes the same amount of damage.

How to learn

Classes:

Granted by items:

Other ways to learn:

Notes

  • This spell can be active on multiple allies at once. In such a case, the caster will redirect damage from all allies that have received Warding Bond from them.
  • Damage redirected by Warding Bond will trigger a Concentration Concentration Saving throw if the caster is concentrating on another spell.
  • Damage redirected by Warding Bond can be reduced by the caster's resistances (if any).
  • Warding Bond will remain active on the target party member if the caster is Downed, but will be removed if the caster dies.
  • Warding Bond will have no effect on a party member who has already cast Warding Bond.
    • If multiple party members cast Warding Bond on each other, Warding Bond will not activate for either party member (Resistances and bonuses to Armour Class and Saving Throws are removed, and damage is not redirected).
    • If a party member casts Warding Bond on another party member, then that party member casts Warding Bond on a third party member, Warding Bond will only activate for the third party member (who has not cast Warding Bond).
  • Warding Bond will persist if the caster is dismissed back to camp. In such a case, the caster will continue to receive damage redirected from their bonded target, and will be damaged (or potentially dead) when returning to camp.
  • This spell must remain Prepared by the caster; removing this spell from the caster's Prepared Spells list will remove the buff from themselves and the party members they cast Warding Bond on.

External links[edit | edit source]