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Warding Bond.webp
Warding Bond is a level 2 abjuration spell. It allows spellcasters to bolster an ally's defenses while also sharing any damage they receive.

Description

Ward an ally. They gain resistance to all damage, and a +1 bonus to their Armour Class Armour Class and Saving throws.

Properties

Cost
Action + Level 2 Spell Slot
Details
 Melee: 1.5 m / 5 ft

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Warding Bond (Target)

Warding Bond Warding Bond

Duration: Until Long rest

Condition: Warding Bond (Caster)

Warding Bond Warding Bond

Duration: Until Long rest

  • Creature is bound to an ally. Each time the ally takes damage, the creature takes the same amount of damage.

How to learn

Classes:

Granted by items:

Other ways to learn:

Notes

  • This spell can be active on multiple allies at once. In such cases, the caster redirects damage from all allies who have received Warding Bond from them.
  • Damage redirected by Warding Bond triggers a Concentration Concentration Saving throw if the caster is concentrating on another spell.
  • Damage redirected by Warding Bond can be reduced by the caster's resistances (if any).
  • Warding Bond remains active on the target party member if the caster is Downed Downed, but is removed if the caster dies dies.
  • Warding Bond has no effect on a party member who has already cast Warding Bond.
    • If multiple party members cast Warding Bond on each other, Warding Bond will not activate for either party member (Resistances and bonuses to Armour Class and Saving Throws are removed, and damage is not redirected).
    • If a party member casts Warding Bond on another party member, and that party member then casts Warding Bond on a third party member, Warding Bond only remains active for the third party member (who has not cast Warding Bond).
  • Warding Bond persists if the caster is dismissed back to camp. In such a case, the caster continues to receive damage redirected from their bonded target, and will be damaged (or potentially dead) when returning to camp.
  • This spell must remain Prepared by the caster; removing this spell from the caster's Prepared Spells list removes the buff from themselves and the party members they cast Warding Bond on.

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