Warden of Vitality: Difference between revisions

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(Created page with "{{SpellPage | name = Warden of Vitality | image = Warden of Vitality Icon.png | level = 3 | school = Evocation | classes = | races = | summary = Create a healing aura that you can activate each turn. | description = While this aura lasts, you can cast Restore Vitality as a bonus action to heal yourself or nearby allies. | action type = action | damage = 2d6 | damage type = Healing | range = self | range m = 9 | range ft = 30 | area duration = 10 }}")
 
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{{SpellPage
{{SpellPage
| name = Warden of Vitality
| name = Warden of Vitality
| image = Warden of Vitality Icon.png
| image = Warden of Vitality.webp
| level = 3
| level = 3
| school = Evocation
| school = Evocation
| classes =  
| ritual =
| races =  
| classes = Paladin
| summary = Create a healing aura that you can activate each turn.
| class learns at level 6 = College of Lore:via [[Magical Secrets]]
| description = While this aura lasts, you can cast Restore Vitality as a bonus action to heal yourself or nearby allies.
| class learns at level 10 = Bard:via [[Magical Secrets]]
| action type = action
| class learns at level 9 = Paladin
| damage = 2d6
| races =
| damage type = Healing
| race learns at level 1 =
| race learns at level 2 =
| summary = This spell allows spellcasters to heal allies repeatedly with {{SAI|Restore Vitality}} using only Bonus Actions for 10 turns.
| description = While this aura lasts, you can cast '''{{SAI|Restore Vitality}}''' as a {{action|bonus}} to heal yourself or nearby allies by {{DamageText|2d6|Healing}}.
| cost = action, spell3
| attack roll =
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| range = self
| range = self
| range m = 9
| range m =  
| range ft = 30
| range ft =  
| area duration = 10
| aoe =
| aoe m =
| aoe ft =
| condition = Warden of Vitality (Aura)
| condition duration = 10
| condition save =
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| notes =
* This spell has been renamed from '''Aura of Vitality''', which is its name in the tabletop version.
| video =
}}
}}
[[Category:Recastable spells]]
[[Category:Sources of healing]]

Latest revision as of 10:43, 14 May 2024

Warden of Vitality.webp

Warden of Vitality is a level 3 evocation spell. This spell allows spellcasters to heal allies repeatedly with Restore Vitality Restore Vitality using only Bonus Actions for 10 turns.

Description

While this aura lasts, you can cast Restore Vitality Restore Vitality as a Bonus action to heal yourself or nearby allies by 2d6hit points.

Properties

Cost
Action + Level 3 Spell Slot
Details
 Range: Self

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Warden of Vitality (Aura)

Warden of Vitality Warden of Vitality

Duration: 10 turns

How to learn

Classes:

Notes

  • This spell has been renamed from Aura of Vitality, which is its name in the tabletop version.