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Blinding Smite: Difference between revisions
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(Created page with "{{SpellPage | name = Blinding Smite | image = Blinding Smite Icon.png | level = 3 | school = Evocation | classes = | races = | summary = | description = Evoke a heavenly flare and possibly Blind your target | action type = action | attack roll = Yes | damage = 1d8+5 | damage type = Bludgeoning | damage save = Constitution | range = melee | condition = Blind }}") |
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{{SpellPage | {{SpellPage | ||
| name = Blinding Smite | | name = Blinding Smite | ||
| image = Blinding Smite | | image = Blinding Smite.webp | ||
| level = 3 | | level = 3 | ||
| school = Evocation | | school = Evocation | ||
| classes = | | classes = Paladin | ||
| class learns at level 9 = Paladin | |||
| races = | | races = | ||
| summary = | | summary = '''Blinding Smite''' allows a [[Paladin]] to expend a [[Spells#Spell Slots|Spell Slot]] to deal additional {{DamageType|Radiant}} damage with a melee weapon attack and possibly blind their target. | ||
| description = Evoke a heavenly flare and possibly Blind your target | | description = Evoke a heavenly flare and possibly {{Cond|Blinded|Blind}} your target | ||
| action type = action | | action type = action | ||
| cost = action | |||
| hit cost = bonus, spell3 | |||
| save = CON | |||
| attack roll = Yes | | attack roll = Yes | ||
| damage = | | damage = weapon | ||
| damage type = | | damage type = Weapon | ||
| damage | | extra damage = 3d8 | ||
| range = | | extra damage type = Radiant | ||
| condition = | | range = weapon | ||
| condition = Blinded | |||
| condition duration = 10 | |||
| condition dc = caster | |||
| condition save = Constitution | |||
| notes = * See [[Smite]] for additional functionality information. | |||
}} | }} | ||
[[Category:Sources of Radiant damage]] |
Latest revision as of 01:41, 10 October 2024
Blinding Smite is a level 3 evocation spell. Blinding Smite allows a Paladin to expend a Spell Slot to deal additional Radiant damage with a melee weapon attack and possibly blind their target.
Description
Evoke a heavenly flare and possibly your target
Properties
- Cost
- Action
- Cost on hit
- Bonus action + Level 3 Spell Slot
- Damage
- Normal weapon damage
- + 3d8 (3~24) Radiant
- Details
- Attack roll
- CON Save
- Range: Normal weapon range
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Blinded
Duration: 10 turns
Spell save DC Constitution saving throw
- Ranged attacks and spells have a range of 3 m / 10 ft and Attack Rolls suffer Disadvantage.
- Attack Rolls against Blinded creatures have Advantage.
How to learn
Classes:
- Class Level 9: Paladin
Notes
- See Smite for additional functionality information.