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Thermodynamo Axe: Difference between revisions

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(Corrected image and cleanup Where to Find)
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| name = Thermodynamo Axe
| name = Thermodynamo Axe
| image = Battleaxe PlusOne Icon.png
| image = Battleaxe PlusOne Icon.png
| description = {{rare|Thermodynamo Axe}} is a rare, lightly enchanted (+1) [[Battleaxes|Battleaxe]] that grants [[Condition#Heat|Heat]] whenever the wielder deals damage with this weapon and an unique weapon action, [[Maiming Strike (Weapon Action)]].  
| controller icon = Battleaxe PlusOne Unfaded.png
| icon = Battleaxe PlusOne Unfaded Icon.png
| description = {{rare|Thermodynamo Axe}} is a rare, lightly enchanted (+1) [[Battleaxes|Battleaxe]] that grants [[Condition#Heat|Heat]] whenever the wielder deals damage with this weapon and an unique weapon action, [[Maiming Strike (Weapon Action)]].
| category = martial
| category = martial
| quote = Designed by gnomish innovation, this weapon has a dynamic core that swivels and tinkles into life whenever the axe is swung at a foe.
| quote = Designed by gnomish innovation, this weapon has a dynamic core that swivels and tinkles into life whenever the axe is swung at a foe.
| where to find = * Sold by [[Dammon]] at the [[Last Light Inn]].
| where to find = Bought or stolen from [[Dammon]] in [[Act Two]].
| where to find location = Last Light Inn
| where to find x = -33
| where to find y = 164
| where to find2 = Found on a table of goods, owned by [[Koll (kobold)|Koll]].
| where to find2 location = The High Hall
| where to find2 x = 235
| where to find2 y = 44
| type = Battleaxes
| type = Battleaxes
| rarity = rare
| rarity = rare
| melee or ranged = melee
| melee or ranged = melee
| handedness = versatile
| handedness = versatile
| damage = 1d8 +1
| damage = 1d8 + 1
| versatile damage = 1d10 + 1
| versatile damage = 1d10 + 1
| damage type = Slashing
| damage type = Slashing
Line 17: Line 26:
| weight lb = 4
| weight lb = 4
| price = 310
| price = 310
| special = *'''Thermodynamo:''' Whenever you deal damage with this weapon, you gain 2 turns of [[Condition#Heat|Heat]].
| price honour = 460
| uid = MAG_Fire_HeatOnWeaponDamage_Battleaxe
| uuid = b8f28da8-f8f5-4679-8c5f-ecc505811208
| passives = Thermodynamo
| special =
| weapon actions = Cleave, Lacerate, Maiming Strike
| weapon actions = Cleave, Lacerate, Maiming Strike
| condition = Heat
| condition duration = 2
| notes = *It is not listed in-game, but '''Thermodynamo''' can only activate once per attack, even when hitting multiple targets with Cleave or similar abilities.
}}
}}
==Condition==
[[Category:Sources of Slashing damage]]
{{Condition|Heat}}
[[Category:Sources of Fire damage]]

Latest revision as of 07:00, 29 September 2024

Thermodynamo Axe image

Thermodynamo Axe is a rare, lightly enchanted (+1) Battleaxe that grants Heat whenever the wielder deals damage with this weapon and an unique weapon action, Maiming Strike (Weapon Action).

Description Icon.png

Designed by gnomish innovation, this weapon has a dynamic core that swivels and tinkles into life whenever the axe is swung at a foe.

Properties

One-handed damage
D8 Slashing.png 1d8 + 1 (2~9) + Strength modifier Damage TypesSlashing
Two-handed damage
D10 Slashing.png 1d10 + 1 (2~11) + Strength modifier Damage TypesSlashing
Details
Battleaxes Battleaxes
Rarity: Rare
Enchantment: + 1
 Versatile
 Melee: 1.5 m / 5  ft
 Weight: 1.8 kg / 3.6 lb
Price: 310 gp / 460 gpHHonour
UID MAG_Fire_HeatOnWeaponDamage_Battleaxe
UUID b8f28da8-f8f5-4679-8c5f-ecc505811208

Special

The holder of this item gains:

Thermodynamo
Whenever you deal damage with this weapon, you gain 2 turns of Heat Heat.

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Cleave Cleave ()

Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals.

Lacerate Lacerate ()

Slash at your target's vital points to make it Bleed Bleed.

Maiming Strike Maiming Strike ()

Possibly Maims Maims your target. They can't move.

Condition: Heat

Heat Heat

Duration: 2 turns

  • Engulfed by a vengeful fire. Takes 1d4Damage TypesFire damage each turn, but can use Heat Convergence Heat Convergence.
  • Heat Convergence consumes all remaining turns of Heat to deal extra Damage TypesFire damage on their next fire spell or attack.
  • Heat has a maximum Duration: 7 turns.

Where to find

Notes

  • It is not listed in-game, but Thermodynamo can only activate once per attack, even when hitting multiple targets with Cleave or similar abilities.