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Command: Flee: Difference between revisions

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(Bards can learn via Magical Secrets)
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{{ up to date | 2023-08-20 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{SpellPage
{{SpellPage
| name = Command (Flee)
| name = Command: Flee
| image = Command Flee Icon.png
| image = Command Flee.webp
| level = 1
| level = 1
| school = Enchantment
| school = Enchantment
| classes = Cleric, Paladin, The Fiend
| summary = This spell is a variant of {{SAI|Command}}. It allows spellcasters to order their target to temporarily flee and do nothing else.
| class learns at level 1 = Cleric, Fiend
| class learns at level 2 = Paladin
| class learns at level 6 = {{Class|College of Lore}} via [[Magical Secrets]]
| class learns at level 10 = {{Class|Bard}} via [[Magical Secrets]]
| summary = This spell allows spellcasters to order their target to temporarily flee and do nothing else.
| description = Command a creature to flee from you on its turn and do nothing else.
| description = Command a creature to flee from you on its turn and do nothing else.
| action type = action
| cost = action, spell1
| attack roll =
| attack roll =
| damage =
| damage =
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| extra damage save effect =
| extra damage save effect =
| concentration =
| concentration =
| save = WIS
| range = ranged
| range = ranged
| range m =
| range m =
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| condition duration = 1
| condition duration = 1
| condition save = Wisdom
| condition save = Wisdom
| condition dc = caster
| area =
| area =
| area category =
| area category =
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| area condition 3 =
| area condition 3 =
| area condition 4 =
| area condition 4 =
| higher levels = [[Spells#Upcasting|Upcast]]: Affect an additional target per level.
| higher levels = [[Spells#Upcasting|Upcast]]: Affects an additional target for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st.
| variant of = Command
| notes =
| notes =
}}
}}
== External Links ==
* {{FRWiki|Command|long}}

Latest revision as of 06:48, 15 August 2024

Command Flee.webp

Command: Flee is a level 1 enchantment spell. This spell is a variant of Command Command. It allows spellcasters to order their target to temporarily flee and do nothing else.

Description

Command a creature to flee from you on its turn and do nothing else.

Properties

Cost
Action + Level 1 Spell Slot
Details
WIS Save
 Range: 18 m / 60 ft

At higher levels

Upcast: Affects an additional target for each Spell Slot Level above 1st.

Condition: Command: Flee

Command: Flee Command: Flee

Duration: 1 turn

Spell save DC  Wisdom saving throw

How to learn

This spell is a variation of:
Command Command

External Links[edit | edit source]