Ad placeholder

Ensnaring Strike (Melee): Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
No edit summary
mNo edit summary
 
(14 intermediate revisions by 6 users not shown)
Line 1: Line 1:
{{ up to date | 2023-08-20 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{hatnote|For the ranged version of this spell, see {{SAI|Ensnaring Strike (Ranged)}}.}}
 
{{SpellPage
{{SpellPage
| name = Ensnaring Strike
| name = Ensnaring Strike (Melee)
| image = Ensnaring Strike Melee Icon.png
| image = Ensnaring Strike Melee.webp
| level = 1
| level = 1
| school = Conjuration
| school = Conjuration
| ritual =
| ritual =
| classes = Ranger, Oath of the Ancients
| summary = This spell allows spellcasters to use melee weapon attacks to ensnare enemies with thorny vines and deal {{DamageColor|Piercing|Piercing}} damage to them each turn..
| class learns at level 2 = Ranger
| description = Your attack summons thorny vines, dealing {{DamageColor|Physical|Weapon Damage}} and possibly {{Cond|Ensnared|Ensnaring}} your target.
| class learns at level 3 = Oath of the Ancients
| races =
| race learns at level 1 =
| race learns at level 2 =
| summary = This spell allows spellcasters to use melee weapon attacks to ensnare enemies with thorny vines and deal {{DamageColor|Piercing|Piercing}} damage to them each turn.
 
This spell is the melee variant of [[Ensnaring Strike]].
| description = Your attack summons thorny vines, dealing {{DamageColor|Physical|Weapon Damage}} and possibly [[Ensnared (Condition)|Ensnaring]] your target.


Ensnared creatures cannot move and take {{DamageText|1d6|Piercing}} damage at the start of each turn. An ally can use their [[Help|Help Action]] to try and tear away the vines.  
Ensnared creatures cannot move and take {{DamageText|1d6|Piercing}} damage at the start of each turn. An ally can use their [[Help|Help Action]] to try and tear away the vines.  
| action type = both
| cost = action
| hit cost = bonus, spell1
| attack roll = yes
| attack roll = yes
| damage = weapon
| damage = weapon
| damage modifier =
| damage modifier =
| damage type =
| damage type = Weapon
| damage save =
| damage save =
| damage save effect =
| damage save effect =
Line 34: Line 26:
| extra damage per =
| extra damage per =
| concentration = yes
| concentration = yes
| save = STR
| range = melee
| range = melee
| range m =
| range m =
Line 43: Line 36:
| condition duration = 10
| condition duration = 10
| condition save = Strength
| condition save = Strength
| condition dc = caster
| area =
| area =
| area category =
| area category =
Line 61: Line 55:
| area condition 3 =
| area condition 3 =
| area condition 4 =
| area condition 4 =
| higher levels = [[Spells#Upcasting|Upcast]]: [[Ensnared (Condition)|Ensnared]] condition deals an extra {{DamageText|1d6|Piercing}} damage per level.
| higher levels = [[Spells#Upcasting|Upcast]]: {{Cond|Ensnared}} condition deals an extra {{DamageText|1d6|Piercing}} damage per level.
| variants = Ensnaring Strike (Ranged), Ensnaring Strike (Melee)
| variant of = Ensnaring Strike
| granted by items = Thorn Blade:Long rest
| notes =
| notes =
| video =
| video =
Line 69: Line 64:
== External Links ==
== External Links ==
* {{FRWiki|Ensnaring strike|long}}
* {{FRWiki|Ensnaring strike|long}}
[[Category:Sources of Piercing damage]]

Latest revision as of 21:15, 16 April 2024

For the ranged version of this spell, see Ensnaring Strike (Ranged) Ensnaring Strike (Ranged).
Ensnaring Strike Melee.webp

Ensnaring Strike (Melee) is a level 1 conjuration spell. This spell allows spellcasters to use melee weapon attacks to ensnare enemies with thorny vines and deal Piercing damage to them each turn..

Description

Your attack summons thorny vines, dealing Weapon Damage and possibly Ensnaring Ensnaring your target.

Ensnared creatures cannot move and take 1d6Damage TypesPiercing damage at the start of each turn. An ally can use their Help Action to try and tear away the vines.

Properties

Cost
Action
Cost on hit
Bonus action + Level 1 Spell Slot
Damage
Normal weapon damage
Details
Attack roll
STR Save
 Melee: 1.5 m / 5  ft
Concentration Concentration

At higher levels

Upcast: Ensnared Ensnared condition deals an extra 1d6Damage TypesPiercing damage per level.

Condition: Ensnared

Ensnared Ensnared

Duration: 10 turns

Spell save DC  Strength saving throw

How to learn

Granted by the following items:

This spell is a variation of:
Ensnaring Strike Ensnaring Strike

External Links[edit | edit source]