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Electrified Flail: Difference between revisions
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HiddenDragon (talk | contribs) (Created page with "{{ActionPage | summary = '''Electrified Flail''' is a {{SAI|Wild Shape: Air Myrmidon}} Action. You can use this ability to make a melee attack that deals extra Lightning damage to enemies and Stun them. | description = Clout a foe with your lightning-suffused flail and {{SAI|Stunned (Condition)|Stun}} them. | image = Generic Lightning.webp | cost = action | concentration = | damage = amount:weapon | damage2 = amount:1d10, type: Lightning | attack roll = yes | recharge =...") |
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{{ | {{Weapon action page | ||
| description = Clout a foe with your lightning-suffused flail and {{SAI|Stunned (Condition)|Stun}} them. | | description = Clout a foe with your lightning-suffused flail and {{SAI|Stunned (Condition)|Stun}} them. | ||
| weapons = Flail of the Vortex | |||
| image = Generic Lightning.webp | | image = Generic Lightning.webp | ||
| controller icon = Generic Lightning Icon.webp | |||
| icon = Generic Lightning Unfaded Icon.webp | |||
| cost = action | | cost = action | ||
| concentration = | | concentration = | ||
| damage = | | damage = weapon | ||
| | | extra damage = 1d10 | ||
| extra damage type = Lightning | |||
| attack roll = yes | | attack roll = yes | ||
| recharge = | | recharge = | ||
Line 17: | Line 20: | ||
| aoe ft = | | aoe ft = | ||
| save = | | save = | ||
| condition = Stunned | | condition = Stunned | ||
| condition duration = 2 | | condition duration = 2 | ||
| condition save = | | condition save = CON | ||
| | | condition dc = 13 | ||
| notes = | | notes = | ||
}} | }} | ||
Latest revision as of 00:54, 27 April 2024
Electrified Flail is a weapon action granted by Flail of the Vortex.
Description
Clout a foe with your lightning-suffused flail and
them.Properties
- Cost
- Action
- Damage
- Normal weapon damage
- + 1d10 (1~10) Lightning
- Details
- Attack roll
- Melee: 1.5 m / 5 ft
Condition: Stunned
Duration: 2 turns
DC 13 Constitution saving throw
- Cannot move or take Actions, Bonus actions, or Reactions.
- Affected creature automatically fails Strength and Dexterity saving throws.
- Removed by Freedom of Movement, Greater Restoration, Unshackling Strike.
How to learn
Granted by the weapons: