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{{ up to date | 2023-10-08 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage
{{ActionPage
| summary = '''Defensive Duellist''' is a Reaction obtainable by a [[Feat]] of the same name. If you are attacked while wielding a [[Finesse|Finesse Weapon]] weapon, you can temporarily increases your {{ArmourClass}}.
| summary = '''Defensive Duellist''' is a Reaction obtainable by a [[Feat]] of the same name. If you are attacked while wielding a [[Finesse|Finesse Weapon]] weapon, you can temporarily increases your {{ArmourClass}}. You must have at least a 13 in [[Dexterity]] in order to take this [[Feat]].
| description = When you are attacked with a melee attack while wielding a [[Finesse|Finesse Weapon]] you are [[Proficiency|Proficient]] in, you can use a [[Reaction]] to increase your {{ArmourClass}} by your [[Proficiency Bonus]], possibly causing the attack to miss.
| description = When attacked with a melee attack, add your [[Proficiency Bonus]] to your {{ArmourClass}}, possibly causing attacks to miss.
| extra description = Requires a [[Finesse|Finesse Weapon]] you are [[Proficiency|Proficient]] in.
| image = Defensive Duellist.webp
| image = Defensive Duellist.webp
| cost = reaction
| cost = reaction
| recharge = Per turn
| recharge = Per turn
| granted by feats = Defensive Duellist (Feat)
| granted by feats = Defensive Duellist (Feat)
| notes = * Though not explicitly stated, the weapon equipped in the ''main hand'' is required to have Finesse.
* '''Defensive Duellist''' ''only'' triggers when it is capable of turning a melee attack hit into a miss.
| bugs = * Unlike similar reactions ([[Shield Master: Block]]), the icon for '''Defensive Duellist''' in the reactions tab does not "gray out" when the reaction is unavailable due to an incompatible equipped weapon.
}}
}}
[[Category:Passive Features]]
 
[[Category:Passive features]]

Latest revision as of 19:01, 24 January 2025

Defensive Duellist.webp

Defensive Duellist is a Reaction obtainable by a Feat of the same name. If you are attacked while wielding a Finesse Weapon weapon, you can temporarily increases your Armour Class Armour Class. You must have at least a 13 in Dexterity in order to take this Feat.

Description

When attacked with a melee attack, add your Proficiency Bonus to your Armour Class Armour Class, possibly causing attacks to miss.

Requires a Finesse Weapon you are Proficient in.

Properties

Cost:
Reaction
Details:
Recharge: Per turn

How to learn

Granted by feats: Defensive Duellist (Feat)

Notes

  • Though not explicitly stated, the weapon equipped in the main hand is required to have Finesse.
  • Defensive Duellist only triggers when it is capable of turning a melee attack hit into a miss.

Bugs

  • Unlike similar reactions (Shield Master: Block), the icon for Defensive Duellist in the reactions tab does not "gray out" when the reaction is unavailable due to an incompatible equipped weapon.