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Maimed (Condition): Difference between revisions

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* [[Movement Speed]] reduced to 0, and has {{Disadvantage}} on Dexterity [[Saving Throw|Saving Throws]].
* [[Movement Speed]] reduced to 0, and has {{Disadvantage}} on Dexterity [[Saving Throw|Saving Throws]].
* Removed by healing.
* Removed by healing.
| type = maimed
| stack id =CRIPPLED
| status groups =SG_Condition
| tick type =end turn
| properties =InitiateCombat
| notes =
}}
}}


== Notes ==
== Notes ==
* This condition is known as {{c|CRIPPLED}} in the game files, but the display name is Maimed. It may have been renamed during development, as its localization string indicates "Maimed" is version 2 of that string.
* This condition is known as {{c|CRIPPLED}} in the game files, but the display name is Maimed. It may have been renamed during development, as its localization string indicates "Maimed" is version 2 of that string.

Latest revision as of 18:49, 3 February 2024

Condition Type Icon.pngMaimed

Properties

Stack ID Stack ID: CRIPPLED

Status groups Status groups: SG_Condition

Loses duration Loses duration: end of turn

More properties More properties:

Conditions with the same stack ID

Conditions with the stack ID CRIPPLED, only one of these can be applied at the same time:

Condition Effects

Maimed (Condition) Maimed

Sources of Maimed

Notes[edit | edit source]

  • This condition is known as CRIPPLED in the game files, but the display name is Maimed. It may have been renamed during development, as its localization string indicates "Maimed" is version 2 of that string.