Alcohol (Condition): Difference between revisions
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* Has {{Disadvantage}} on [[Dexterity]] and [[Charisma]] checks. | * Has {{Disadvantage}} on [[Dexterity]] and [[Charisma]] checks. | ||
| stack id =DRINK| status groups =SG_Drunk| properties =DisableCombatlog| notes = | |||
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Latest revision as of 19:53, 3 February 2024
Conditions with the same stack ID
Conditions with the stack ID DRINK
, only one of these can be applied at the same time:
Condition | Effects |
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Sources of Alcohol
- Amnian Dessert Wine
- Arabellan Dry
- Arkhen's Hoard
- Ashaba Dusk
- Baldur's Grape
- Balor Ale
- Barrel-Aged Callidyrran
- Blackstaff
- Blingdenstone Blush
- Brass City Scrangle
- Carafe of Wine
- Chultan Fireswill
- Common Table-Wine
- Eigersstor Noblerot
- Esmeltar Red
- Farsea Marshwine
- Frostkiss Ale
- Gulthmeran Reserve
- Highsun Liqueur
- Ithbank
- Lovely Malty Beer
- Marsember Ice Wine
- Mermaid Whiskey
- Monastery Firewine
- Mug of Beer
- Pitcher of Beer
- Plum Fizz
- Portal Sherry
- Purple Dragon Blush
- Rolling Deck Rum
- Rosymorn Firewine
- Stagswift Tonic
- Starburst Shandy
- Suzailian Sweet
- Syl-Pashan Sup
- Tyche Pink
- Whalebone Spiced
- Wine
Items[edit | edit source]
Items that grant special effects while having this condition:
- Punch-Drunk Bastard: Tippler's Rage: Advantage on Attack Rolls. Create a blast with each attack, dealing 1d4Thunder damage for 3m / 10ft.
- Amulet of the Drunkard: Booze Remedy: While wearing this amulet, regain 2~8hit points per turn. Increase the duration of your inebriation by 5 rounds.
- Drunken Cloth: Snowy Liver: Advantage on Constitution Saving Throws, gain temp hit points equal to your constitution Modifier at the start of your turn.
Notes[edit | edit source]
- 2 turns of this condition are applied whenever consuming one of the many alcoholic Camp Supplies items.