Ad placeholder

Hellstalker Yurgir: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
(creation)
 
(Yurgir technically has access to his legendary actions, but they can only be used against the player so they are essentially unusable)
 
(8 intermediate revisions by 5 users not shown)
Line 1: Line 1:
{{ up to date | 2023-10-19 }}
{{Feature page
{{SpellPage
| type = action
| name = Hellstalker Yurgir
| summary = '''Hellstalker Yurgir''' is a unique class action only available during the [[Confront the Elder Brain]] quest. It allows you to summon Hellstalker [[Yurgir]] to aid you in the final battle.
| image = Action EndGameAlly OrthonSummon.png
| school = Class Action
| summary = Summon Hellstalker [[Yurgir]] to aid you in battle.
| description = Summon Yurgir the orthon - a deadly combatant at range or in melee who can become [[Invisible]] immediately after attacking.
| description = Summon Yurgir the orthon - a deadly combatant at range or in melee who can become [[Invisible]] immediately after attacking.
 
| warning = {{Prereq|Available only in combat.}}<br>{{Prereq|Dismissed after combat until re-summoned.}}<br >{{Prereq|Can't be summoned again if killed in combat.}}
 
| cost = action
{{Prereq|Dismissed after combat until re-summoned.}}
 
{{Prereq|Can't be summoned again if killed in combat.}}
 
| action type = action
| level = cantrip
| range m = 18
| range m = 18
| range ft = 36
| uid = Target_END_AllyAbility_OrthonSummon
 
| spell flags = CannotTargetCharacter, CannotTargetItems, HasVerbalComponent, IgnoreVisionBlock, IsLinkedSpellContainer, Wildshape
| other ways to learn = Learned by gaining [[Yurgir]] as an ally, during [[Gather Your Allies]].
| creature = Yurgir/Combat
| notes =
| creature duration = Until combat end
* Used via [[Gather Your Allies (Class Action)]].
| creature description =
{{Spell action|Concussive Burst}}
{{Spell action|Explosive Retribution}}
{{Spell action|Infernal Dagger}}
{{Spell action|Invisibility (class action)}}
{{Spell action|Volatile Cluster}}
| other ways to learn =
* Learned by gaining [[Yurgir]] as an ally during [[Gather Your Allies]].
| variant of = Gather Your Allies (class action)
}}
}}
==Attacks and Abilities==
{{MdRarityItem|Shortsword (Yurgir)}}
{{Attack Roll}}: +6
{{DamageInfo|count=2|die=4|type=Piercing}}
{{MdRarityItem|Hand Crossbow (Yurgir)}}
{{Attack Roll}}: +3
{{DamageInfo|count=2|die=10|type=Piercing}}
==== {{SAI|Infernal Dagger|w=40}} ====
* Strike a fiendish blow that might {{Cond|Poisoned|Poison}} the target and deal an additional {{DamageText|4d10|Poison}}.
==== {{SAI|Invisibility (Class Action)|Invisibility|w=40}} ====
* Become Invisible at will.
* Applies [[Invisible (Condition)]] for 2 turns. When this condition expires, Yurgir does not ''appear to be'' capable of ''re-casting'' this ability within the span of the same turn.
==== {{SAI|Concussive Burst|w=40}} ====
* A thunderous blast that deals {{DamageText|5d8|Thunder}} over your foes and pushes them back.
==== {{SAI|Volatile Cluster|w=40}} ====
* Throws 3 [[Orthonic Handbomb]]s at a target, dealing some bludgeoning damage but leaving bombs that explode 2 turns later.
* Player should be aware that the "bomb" entities can take damage from surfaces and AoE abilities, causing them to detonate ''early'' and subsequently causing any other bombs in proximity to do the same.

Latest revision as of 15:35, 5 March 2025

Hellstalker Yurgir.webp
Hellstalker Yurgir is a unique class action only available during the Confront the Elder Brain quest. It allows you to summon Hellstalker Yurgir to aid you in the final battle.

Description

Summon Yurgir the orthon - a deadly combatant at range or in melee who can become Invisible immediately after attacking.

Available only in combat.
Dismissed after combat until re-summoned.
Can't be summoned again if killed in combat.

Properties

Cost
Action
Details
 Range: 18 m / 60  ft

Technical details

Creature: Yurgir/Combat

Portrait Yurgir.png
Portrait Frame.png

STR

22
(+6)

DEX

16
(+3)

CON

21
(+5)

INT

15
(+2)

WIS

15
(+2)

CHA

16
(+3)

Duration Icon.png Duration

Until combat end

HP Icon.png Hit Points

105

Creature AC Icon.png Armour Class

17

Creature Size Icon.png Size

Large

Concussive Burst Concussive Burst ()
A thunderous blast that ripples over your foes and pushes them back. ( Recharge: Per turn.)
Explosive Retribution Explosive Retribution ()
Toss a cluster of damaging explosives around you that explode in 2 turns, dealing 4d8Damage TypesFire and 4d8Damage TypesForce damage. ( Recharge: Once per combat.)
Infernal Dagger Infernal Dagger ()
Strike a fiendish blow that might Poison Poison the target and deal an additional 4d10Damage TypesPoison damage. ( Recharge: Per turn.)
Invisibility Invisibility ()
Become Invisible. ( Recharge: Per turn.)
Volatile Cluster Volatile Cluster ()
Toss a cluster of 3 bombs that can possibly knock nearby creatures Prone Prone. Each bomb will explode in a Fiendish Flameblast Fiendish Flameblast ( Recharge: Per turn.)

How to learn

This spell is a variation of:
Gather Your Allies (class action) Gather Your Allies (class action)

Other ways to learn: