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Phantasmal Force (Condition): Difference between revisions
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* When the target takes damage from another source, Phantasmal Force changes to that damage type. | * When the target takes damage from another source, Phantasmal Force changes to that damage type. | ||
* At the end of each turn, the target makes an {{SavingThrow|Intelligence}}. On a success, the condition ends. | * At the end of each turn, the target makes an {{SavingThrow|Intelligence}}. On a success, the condition ends. | ||
| stack id =PHANTASMAL_FORCE| properties =DisableOverhead, DisableCombatlog, DisablePortraitIndicator, InitiateCombat, BringIntoCombat| notes = | |||
}} | }} |
Latest revision as of 18:50, 3 February 2024
Haunted by an echo of the last thing that attacked them.
- Takes 1d6Psychic damage each turn.
- When the target takes damage from another source, Phantasmal Force changes to that damage type.
- At the end of each turn, the target makes an Intelligence saving throw. On a success, the condition ends.
Properties
PHANTASMAL_FORCE
Conditions with the same stack ID
Conditions with the stack ID PHANTASMAL_FORCE
, only one of these can be applied at the same time:
Condition | Effects |
---|---|
Haunted by an echo of the last thing that attacked them.
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