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Zephyr Flash: Difference between revisions
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Revision as of 11:34, 5 November 2023
Zephyr Flash is a weapon action granted by Nyrulna.
Description
Rush forward, creating an air vortex that blasts foes and possibly inflicts .
Properties
- Damage
- 6d8 (6~48) Thunder
- Details
- Attack roll
- Range: 12 m / 40 ft
- Recharge: Short rest
Condition: Bleeding
Duration: 3 turns
- Creature takes 2Slashing damage at the start of each turn and has Disadvantage on Constitution Saving throws.
- Removed by healing.
How to learn
Granted by the weapons: