Zephyr Flash
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Zephyr Flash is a weapon action granted by users of Nyrulna that pushes enemies and possibly bleeds them.
Description
Rush forward, creating an air vortex that blasts foes and possibly inflicts Bleeding.
Doesn't provoke Opportunity Attacks.
Properties
Condition: Bleeding
Bleeding
Duration: 3 turns
- Creature takes 2 damage at the start of each turn and has Disadvantage on Constitution Saving throws.
- Removed by healing.
How to learn
Granted by items:
Notes
- The attack also pushes targets back by 2 m / 7 ft if it hits.