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Zephyr Flash
(Redirected from Zephyr Flash (Weapon Action))

Description
Rush forward, creating an air vortex that blasts foes and possibly inflicts Bleeding.
Doesn't provoke Opportunity Attacks.Properties
Technical details
UID
Rush_MAG_ZephyrFlash Spell flags
Condition: Bleeding
Bleeding
Duration: 3 turns
- Creature takes 2SlashingDRS damage at the start of each turn and has Disadvantage on Constitution Saving Throws.
- Removed by healing.
How to learn
Granted by items:
Notes
- The attack also pushes targets back by 2 m / 7 ft if it hits.
















