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Command: Halt: Difference between revisions
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| <strong>[[File:Command Halt Condition Icon | | <strong>[[File:Command Halt Condition Icon.png|frameless|upright=0.12]] Command: Halt</strong> | ||
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| {{C|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: 1 turn}} | | {{C|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: 1 turn}} |
Revision as of 14:08, 16 July 2023
Command (Halt) is a variant of the Level 1 Enchantment Spell, Command. This spell allows spellcasters to order their target temporarily from moving or taking action.
Description
Command a creature to halt, preventing it from moving or taking actions, bonus actions, or reactions.
Properties
Available to level 1 Bard, Cleric and level 2 Paladin.
- Range:
18m / 60ft
- Saving Throw:
Wisdom
Command: Halt |
Duration: 1 turn
|
At Higher Levels
When the spell is cast a 2nd Level or higher, you can target an additional creature for each spell slots level above 1st. The creatures must be within 9m / 30ft
of each other.