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Mental Fatigue (Condition): Difference between revisions
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(Just gave this a test w/ Ring of Mental Inhibition as of latest patch 12/17/23. Mental Fatigue stacks up to 7 times, and displays up to a -7 under each saving throw on the character screen. Percentage chance for spells using the pertinent saving throw to proc also scaled correctly up to the maximum 7 stacks.) |
(Corrected the condition description to match the in-game and moved the maximum duration to notes) |
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| icon = Generic Debuff Condition Icon.webp | | icon = Generic Debuff Condition Icon.webp | ||
| effects = | | effects = | ||
* | * Affected entity has a -1 penalty to [[Wisdom]], [[Intelligence]] and [[Charisma]] [[Saving Throws]] for every turn remaining. | ||
*'''Mental Fatigue''' has a maximum {{duration|7}}. | * When it fails a Wisdom, Intelligence, or Charisma Saving Throw while having 5 or more turns of this condition remaining, the entity takes {{DamageText|1d4|Psychic}} and is no longer mentally fatigued. | ||
}} | |notes=*'''Mental Fatigue''' has a maximum {{duration|7}}.}} |
Revision as of 10:35, 17 December 2023
- Affected entity has a -1 penalty to Wisdom, Intelligence and Charisma Saving Throws for every turn remaining.
- When it fails a Wisdom, Intelligence, or Charisma Saving Throw while having 5 or more turns of this condition remaining, the entity takes 1d4Psychic and is no longer mentally fatigued.
Notes
- Mental Fatigue has a maximum Duration: 7 turns.