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Mental Fatigue (Condition): Difference between revisions

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(Just gave this a test w/ Ring of Mental Inhibition as of latest patch 12/17/23. Mental Fatigue stacks up to 7 times, and displays up to a -7 under each saving throw on the character screen. Percentage chance for spells using the pertinent saving throw to proc also scaled correctly up to the maximum 7 stacks.)
(Corrected the condition description to match the in-game and moved the maximum duration to notes)
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| icon = Generic Debuff Condition Icon.webp
| icon = Generic Debuff Condition Icon.webp
| effects =  
| effects =  
* Has -1 penalty to [[Wisdom]], [[Intelligence]] and [[Charisma]] [[Saving Throws]] for every turn remaining.
* Affected entity has a -1 penalty to [[Wisdom]], [[Intelligence]] and [[Charisma]] [[Saving Throws]] for every turn remaining.
*'''Mental Fatigue''' has a maximum {{duration|7}}.
* When it fails a Wisdom, Intelligence, or Charisma Saving Throw while having 5 or more turns of this condition remaining, the entity takes {{DamageText|1d4|Psychic}} and is no longer mentally fatigued.
}}
|notes=*'''Mental Fatigue''' has a maximum {{duration|7}}.}}

Revision as of 10:35, 17 December 2023

  • Affected entity has a -1 penalty to Wisdom, Intelligence and Charisma Saving Throws for every turn remaining.
  • When it fails a Wisdom, Intelligence, or Charisma Saving Throw while having 5 or more turns of this condition remaining, the entity takes 1d4Damage TypesPsychic and is no longer mentally fatigued.

Notes

  • Mental Fatigue has a maximum Duration: 7 turns.

Sources of Mental Fatigue