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Mental Debilitation
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This article is about content – such as characters, quests, items, or mechanics – that does not appear in normal gameplay as of Patch 8, but can still be accessed through third party tools. |
Mental Debilitation is a passive feature that mentally exhausts attacking foes.
Description
When the wearer succeeds a Saving Throw against any foe's spells or actions, that foe gains Mental Fatigue.
Details
UID
MAG_Psychic_MentalFatigue_Cape_Passive
Condition: Mental Fatigue
Mental Fatigue
Duration: 2 turns
- Affected entity has a -1 penalty to Wisdom, Intelligence and Charisma saving throws for every turn remaining.
- When it fails a Wisdom, Intelligence, or Charisma saving throw while having 5 or more turns of this condition remaining, the entity takes 1d4PsychicDRS damage and is no longer mentally fatigued.
- Mental Fatigue has a maximum Duration: 7 turns.
How to learn
Granted by the equipment:
- (unobtainable)






