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Shove: Difference between revisions
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| summary = '''Dip''' is a [[Bonus Action]] that allows the user to shove an enemy, pushing them away (and possibly off ledges or into harmful effects). | |||
''' | | description = Try to push your target away. | ||
Try to push your target away. | |||
Your success depends on your [[Athletics]], and the target's [[Athletics]] or [[Acrobatics]]. You have {{Advantage}} if you're [[Hide|hidden]] or [[Conditions#Invisible|Invisible]]. | Your success depends on your [[Athletics]], and the target's [[Athletics]] or [[Acrobatics]]. You have {{Advantage}} if you're [[Hide|hidden]] or [[Conditions#Invisible|Invisible]]. | ||
The shove distance depends on your [[Strength]] and the target's weight. | The shove distance depends on your [[Strength]] and the target's weight. | ||
| image = Shove.webp | |||
== | | cost = bonus | ||
| damage = | |||
| attack roll = | |||
| range = | |||
| range m = 1.5 | |||
== | | range ft = 5 | ||
| save = | |||
| condition = | |||
| condition duration = | |||
| condition save = | |||
| notes = | |||
* The target rolls either an [[Athletics]] or [[Acrobatics]] [[Skill Check]], whichever is higher, to contest the attempt. The shoving creature, however, always rolls [[Athletics]]. | * The target rolls either an [[Athletics]] or [[Acrobatics]] [[Skill Check]], whichever is higher, to contest the attempt. The shoving creature, however, always rolls [[Athletics]]. | ||
* '''Shove''' can also be used to rouse a creature from [[Conditions#Sleeping|slumber]] or help them shake off the effects of certain spells like [[Hypnotic Pattern]]. | * '''Shove''' can also be used to rouse a creature from [[Conditions#Sleeping|slumber]] or help them shake off the effects of certain spells like [[Hypnotic Pattern]]. | ||
}} | |||
[[Category:Common Actions]] |
Revision as of 03:18, 3 October 2023
Dip is a Bonus Action that allows the user to shove an enemy, pushing them away (and possibly off ledges or into harmful effects).
Description
Try to push your target away.
Your success depends on your Athletics, and the target's Athletics or Acrobatics. You have Advantage if you're hidden or Invisible.
The shove distance depends on your Strength and the target's weight.
Properties
- Cost:
- Bonus action
- Details:
- Range: 1.5 m / 5 ft
How to learn
(Information not yet added.)
Notes
- The target rolls either an Athletics or Acrobatics Skill Check, whichever is higher, to contest the attempt. The shoving creature, however, always rolls Athletics.
- Shove can also be used to rouse a creature from slumber or help them shake off the effects of certain spells like Hypnotic Pattern.