Rage (Condition): Difference between revisions

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* Deals an additional 2 (increased to 3 at level 9) damage with melee and improvised weapons, unarmed strikes, and while throwing objects.  
* Deals an additional 2 (increased to 3 at level 9) damage with melee and improvised weapons, unarmed strikes, and while throwing objects.  

Revision as of 16:40, 9 March 2024

  • Deals an additional 2 (increased to 3 at level 9) damage with melee and improvised weapons, unarmed strikes, and while throwing objects.
  • Has resistance to Damage TypesPhysical damage, and Advantage Icon.png Advantage on Strength Checks and Saving throws.
  • Cannot cast or concentrate on Spells.

Rage ends early if the barbarian hasn't attacked an enemy or taken damage since their last turn.

Notes

  • The unarmed damage bonus is not listed in the in-game tooltip.

Sources of Rage