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Branding Smite: Difference between revisions
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| hit cost = bonus, spell2 | | hit cost = bonus, spell2 | ||
| damage = weapon | | damage = weapon | ||
| damage type = Weapon | |||
| extra damage = 2d6 | | extra damage = 2d6 | ||
| extra damage type = Radiant | | extra damage type = Radiant |
Revision as of 21:11, 16 April 2024
Branding Smite is a level 2 evocation spell. This spell allows spellcasters to cause their weapon to gleam with astral radiance, allow them to mark targets with light, preventing them from turning
Description
Your weapon gleams with astral radiance as you strike and possibly mark your targets with light, preventing it from turning .
- This spell, unlike other Smite Spells, will work with Ranged weaponry.
Properties
- Cost
- Action
- Cost on hit
- Bonus action + Level 2 Spell Slot
- Damage
- Normal weapon damage
- + 2d6 (2~12) Radiant
- Details
- Attack roll
- CON Save
- Range: Normal weapon range
- Concentration
At higher levels
Deals an additional 1d6Radiant damage per level.Variants
Condition: Branding Smite
How to learn
Classes:
- Class Level 5: Paladin
Races:
- Character level 5: Zariel Tiefling
(Character level is the sum of all class levels for a multi-classed character.)