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Spiritual Weapon: Greataxe: Difference between revisions
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hit points and deals an additional 1d8
Force damage.
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* {{SAI|Greataxe Slash|w=40}}: Cleave into a target with your might head. | * {{SAI|Greataxe Slash|w=40}}: Cleave into a target with your might head. | ||
* {{SAI|Lacerate|w=40}}: Slash at your target's vital points to make it {{Cond|Bleeding|Bleed}}. | * {{SAI|Lacerate|w=40}}: Slash at your target's vital points to make it {{Cond|Bleeding|Bleed}}. | ||
* {{SAI|Fly ( | * {{SAI|Fly (class action)|Fly|w=40}}: Fly to a target position. | ||
| cost = bonus, spell2 | | cost = bonus, spell2 | ||
| attack roll = | | attack roll = |
Revision as of 20:05, 30 July 2024
Spiritual Weapon: Greataxe is a level 2 evocation spell. This spell is a variant of the Level 2 Evocation Spell, Spiritual Weapon. It allows spellcasters to summon a floating Greataxe that can attack enemies.
Description
Summon a floating, spectral Greataxe. It can use:
- : Cleave into a target with your might head.
- : Slash at your target's vital points to make it .
- : Fly to a target position.
Properties
- Cost
Bonus action +
Level 2 Spell Slot
- Damage
1d8 + 1 (2~9) + Spellcasting modifier
Force
- Details
Range: 18 m / 60 ft
At higher levels
Upcast: For every 2 Spell Slot Levels higher than the original, the weapon gains 8![](/w/images/thumb/a/ac/Healing_Icon.png/25px-Healing_Icon.png)
![Damage Types](/w/images/thumb/d/d1/Force_Damage_Icon.png/25px-Force_Damage_Icon.png)
Condition: Bleeding
Duration: 2 turns
DC 12 Constitution saving throw
- Creature takes 2
Slashing damage at the start of each turn and has
Disadvantage on Constitution
Saving throws.
- Removed by healing.
How to learn
This spell is a variation of: