User:Bigbucky: Difference between revisions
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== Advantage on attack rolls == | == Advantage on attack rolls == | ||
=== Conditions === | === Conditions === | ||
*{{ | *{{cond|Off Balance}} - Attack rolls against target have advantage | ||
*{{race|Drow}} - Advantage on saves against being {{cond|Charmed}} | *{{race|Drow}} - Advantage on saves against being {{cond|Charmed}} | ||
*{{race|Half-Elf}} - Advantage on saves against being {{cond|Charmed}} | *{{race|Half-Elf}} - Advantage on saves against being {{cond|Charmed}} |
Revision as of 00:50, 25 March 2024
Sources of advantage and disadvantage
Advantage on attack rolls
Conditions
- - Attack rolls against target have advantage
- - Advantage on saves against being
- - Advantage on saves against being
- - Advantage on saves against being
- - Advantage on saves against being
- - Advantage on saves against being
- - Advantage on saves against illusions and against being and
- - Advantage on Intelligence, Wisdom, and Charisma saves
Class features
- long rest, which you can use to gain advantage on the next saving throw, one point per throw - Gain 3 Luck Points that recharge after a
- - Advantage on Strength saves
- - Advantage on Strength saves