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Battle Master: Difference between revisions
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! Description | ! Description | ||
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| '''[[Menacing Attack]]''' || | | '''[[Menacing Attack]]''' [[File:Menacing Attack Melee Icon.jpg|frameless|link=]] [[File:Menacing Attack Ranged Icon.jpg|frameless|link=]] || | ||
Spend a superiority die to deal <code>X</code> damage and possibly Frighten the target. | Spend a superiority die to deal <code>X</code> damage and possibly Frighten the target. | ||
|- | |- | ||
| '''[[Pushing Attack]]''' || | | '''[[Pushing Attack]]''' [[File:Pushing Attack Melee Icon.jpg|frameless|link=]] [[File:Pushing Attack Ranged Icon.jpg|frameless|link=]] || | ||
Spend a superiority die to deal <code>X</code> damage and possibly push the target back <code>4.5m / 15ft</code>. | Spend a superiority die to deal <code>X</code> damage and possibly push the target back <code>4.5m / 15ft</code>. | ||
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| '''[[Trip Attack]]''' || | | '''[[Trip Attack]]''' [[File:Trip Attack Melee Icon.jpg|frameless|link=]] [[File:Trip Attack Ranged Icon.jpg|frameless|link=]] || | ||
Spend a superiority die to deal <code>X</code> damage and possibly knock the target Prone. | Spend a superiority die to deal <code>X</code> damage and possibly knock the target Prone. | ||
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| '''[[Disarming Attack]]''' || | | '''[[Disarming Attack]]''' [[File:Disarming Attack Melee Icon.jpg|frameless|link=]] [[File:Disarming Attack Ranged Icon.jpg|frameless|link=]] || | ||
Spend a superiority die to deal <code>X</code> damage and potentially force the target to drop the weapons they are holding. | Spend a superiority die to deal <code>X</code> damage and potentially force the target to drop the weapons they are holding. | ||
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Revision as of 16:45, 26 January 2022
Main Page > Character Creation > Playable Classes > Fighter > Subclass > Battle Master
"Battle Masters are paragons of tactical superiority, combining combat maneuvers and experience in the field to dominate every fight."
Battle Master is one of the Subclass of Fighter. These Fighters are more specialized in controlling the battlefield, using their fighting Maneuvers to attack enemies or support allies in combat.
Subclass Features
- Superiority Dice: Gain
4
Superiority Dice File:Superiority Dice d8.png (Which are d8s). Your Battle Master maneuvers are fueled by these dice, and a die is expended when you use it. You regain all of your expended Superiority Dice when you finish a Short or Long Rest.
- Maneuver (Choose 3):
Maneuvers | Description |
---|---|
Menacing Attack File:Menacing Attack Melee Icon.jpg File:Menacing Attack Ranged Icon.jpg |
Spend a superiority die to deal |
Pushing Attack File:Pushing Attack Melee Icon.jpg File:Pushing Attack Ranged Icon.jpg |
Spend a superiority die to deal |
Rally |
Expend a superiority die to bolster the resolve of a friendly creature. It gains an additional |
Riposte |
When a creature misses you with a melee attack, expend a superiority die to retaliate and deal This uses a reaction. |
Trip Attack File:Trip Attack Melee Icon.jpg File:Trip Attack Ranged Icon.jpg |
Spend a superiority die to deal Prerequisite: The target must be Large or smaller. |
Disarming Attack File:Disarming Attack Melee Icon.jpg File:Disarming Attack Ranged Icon.jpg |
Spend a superiority die to deal |