Ad placeholder
Psychic set: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 10: | Line 10: | ||
|{{Passive|Fury in the Marrow}} | |{{Passive|Fury in the Marrow}} | ||
{{Skill|Intimidation}} +2 | {{Skill|Intimidation}} +2 | ||
{{SAI|Menacing Attack (Melee)|Menacing Attack|w=40}}: This ability does not consume [[Battle_Master#Level_3|Superiority Dice]]. ({{recharge|turn}}) | {{SAI|Menacing Attack (Melee)|Menacing Attack|w=40}}: This ability does not consume [[Battle_Master#Level_3|Superiority Dice]]. ({{recharge|turn}}) | ||
|} | |} |
Revision as of 15:23, 12 October 2024
The Psychic set is a set of equipment that deals or synergizes with Psychic damage and inflicts .
Name | Type | Effect |
---|---|---|
Bonespike Helmet | Headwear (Non-Armour) |
+2 Superiority Dice. ( Recharge: turn) : This ability does not consume |