Evard's Black Tentacles: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
No edit summary |
||
Line 5: | Line 5: | ||
| school = Conjuration | | school = Conjuration | ||
| classes = Wizard, The Great Old One | | classes = Wizard, The Great Old One | ||
| learns at level = | | learns at level = | ||
| summary = Summons tentacles in an area that make it difficult to move and harm creatures. | | summary = Summons tentacles in an area that make it difficult to move and harm creatures. | ||
| description = Tentacles sprout from the ground, turning the area into [[difficult terrain (condition)|Difficult Terrain]], attacking and [[Smother (Condition)|Smothering]] creatures within. | | description = Tentacles sprout from the ground, turning the area into [[difficult terrain (condition)|Difficult Terrain]], attacking and [[Smother (Condition)|Smothering]] creatures within. |
Revision as of 23:41, 4 August 2023
Evard's Black Tentacles is a level 4 conjuration spell. Summons tentacles in an area that make it difficult to move and harm creatures.
Description
Tentacles sprout from the ground, turning the area into Difficult Terrain, attacking and Smothering creatures within.
Properties
- Damage
- 3d6 (3~18) Bludgeoning damage (Strength save to negate)
- Details
- Range: 18 m / 60 ft
- AoE: 6 m / 20 ft (Radius)
- Concentration
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Smother
[[ Smother
(Condition)| Smother
]]
How to learn
(Information not yet added.)