Ad placeholder
Farsea Marshwine: Difference between revisions
Jump to navigation
Jump to search
HiddenDragon (talk | contribs) mNo edit summary |
(Updated deprecated {{Action}} template to {{r}}) |
||
Line 18: | Line 18: | ||
*Consume the bottle: | *Consume the bottle: | ||
** Inflicts {{Cond|Alcohol}} | ** Inflicts {{Cond|Alcohol}} | ||
{{InfoBlob|{{ | {{InfoBlob|{{r|action}}}} | ||
*{{SAI|Throw}} the bottle: | *{{SAI|Throw}} the bottle: | ||
**{{icon|Aoe Icon.png|25}}Creates area: Alcohol | **{{icon|Aoe Icon.png|25}}Creates area: Alcohol |
Latest revision as of 07:25, 14 December 2024
Farsea Marshwine is a consumable item that can be used as Camp Supplies to initiate Long Rests.
Bitter and sopping-wet, this Cormyrian red tastes as if it's been thrown overboard.
Properties
- Drinks
- Camp Supplies: 1
- Single Use
- Rarity: Common
- Weight: 0.2 kg / 0.4 lb
- Price: 1 gp
-
UID
CONS_Drink_Wine_GUUID
ba6424eb-5f8e-44f8-ae60-96c5b615e67f
Effect
- Consume the bottle:
- Inflicts
- Creates area: Alcohol
the bottle:
Condition: Alcohol
Duration: 2 turns
- Has Disadvantage on Dexterity and Charisma checks.
Area: Alcohol
Where to find
Found in various locations throughout the world either as loot or sold by Traders