Traders are normal NPCs that have an expanded set of items and extra money. They are marked with a on the minimap. Talking to a trader often leads to an option that opens the trading interface, and some traders have no role in the game beyond their trade inventory.
Trade inventory[edit | edit source]
Each trader has a specific set of items they can sell. Some items are guaranteed - usually unique magic items - while most items are picked from treasure tables, with some items available only at specific levels. For example, a trader that sells five rolls on the Healing Potion Table is effectively guaranteed to have five at level 3, but might have a mix of and at 5.
The items traders have for sale are special, in that they are not generally available as loot after killing a trader. The gold a trader has is also not lootable, but it is available for pickpocketing. Some traders have a large amount of gold that is not pickpocketable; this varies from trader to trader.
Trader wealth[edit | edit source]
Traders have a set wealth level that, in combination with player level, determines how much gold they can have. Wealth can be poor, modest, normal, wealthy, or extremely rich.
The following is a table describing the range of available gold by wealth level, from levels 1 to 12. For a more detailed breakdown, see Trader gold tables.
|Poor (Lvs 1 - 12)||60 - 576||Always|
|Modest (Lvs 1 - 12)||120 - 1152||Always|
|Normal (Lvs 1 - 12)||200 - 2160||Always|
|Wealthy (Lvs 1 - 12)||440 - 3888||Always|
|Extremely rich (Lvs 1 - 12)||1200 - 8640||Always|
Trading[edit | edit source]
The trade interface allows for buying and selling items from a trader. It is also possible to barter with them, earning more money at the cost of attitude or vice versa. Attitude and Persuasion influence trading price.
List of traders[edit | edit source]
Notes[edit | edit source]
- There are some exceptions, generally thought to be bugs
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