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Bloodthirst: Difference between revisions

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* '''Improved Critical:''' The number you need to roll a [[Critical Hit]] while attacking is reduced by 1. This effect can stack.
* '''Improved Critical:''' The number you need to roll a [[Critical Hit]] while attacking is reduced by 1. This effect can stack.
* '''[[True Strike]]'''
* '''{{Icon|True Strike Icon.png}} [[True Strike]]'''
* '''[[Bound Weapon]]'''
* '''[[Bound Weapon]]'''
Main Hand Only
Main Hand Only

Revision as of 08:24, 17 August 2023

Bloodthirst is a legendary, moderately enchanted (+2) special variant of the Daggers family of weapons. It is a simple melee weapon wielded in one hand. As a finesse weapon, it can benefit from the wielder's Dexterity and not just their Strength. It's a light weapon that anyone can dual-wield without special training. Its design lends itself well to be thrown at enemies as a projectile.

Description Icon.png

The Lord of Murder wasn't always a lord. He was once just a petty killer. When Bhaal first drew blood in a Baldurian back-alley, it dropped to the ground and lingered. When he ascended, this dried blood-drop grew, warped - and became sharp.

Properties

Damage
Details
Daggers Daggers
Rarity: Legendary
Enchantment: + 2
 One-Handed
Finesse Finesse
Light (weapon property) Light
Thrown Thrown
 Melee: 1.5 m / 5  ft
 Weight: 0.45 kg / 0.9 lb
Price: 640 gp

Special

The holder of this item gains:

Main Hand Only

Off-Hand Only

  • True Strike Riposte: When a creature misses you with a melee attack, you may retaliate and gain True Strike.
  • Armour Class +1

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Piercing Strike Piercing Strike ()

Stab an enemy and possibly inflict Gaping Wounds Gaping Wounds.

Where to find