Ad placeholder
Phantasmal Force: Difference between revisions
Jump to navigation
Jump to search
(FRW) |
(updated description and added upcast info) |
||
Line 12: | Line 12: | ||
| race learns at level 1 = | | race learns at level 1 = | ||
| race learns at level 2 = | | race learns at level 2 = | ||
| summary = This spell allows spellcasters to flood a target creature's mind with an illusion of the last thing that attacked it | | summary = This spell allows spellcasters to flood a target creature's mind with an illusion of the last thing that attacked it, dealing {{DamageText|1d6|Psychic}} damage per turn, changing to the last type of damage inflicted upon the target. | ||
| description = Deal damage to a creature each turn. The type of damage changes to the last type of damage the creature suffered. | |||
| action type = action | | action type = action | ||
| attack roll = | | attack roll = | ||
Line 56: | Line 56: | ||
| area condition 3 = | | area condition 3 = | ||
| area condition 4 = | | area condition 4 = | ||
| higher levels = | | higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level doesn't grant any additional benefits. | ||
| notes = | | notes = | ||
| video = | | video = | ||
}} | }} |
Revision as of 01:28, 21 August 2023
Phantasmal Force is a level 2 illusion spell. This spell allows spellcasters to flood a target creature's mind with an illusion of the last thing that attacked it, dealing 1d6Psychic damage per turn, changing to the last type of damage inflicted upon the target.
Description
Deal damage to a creature each turn. The type of damage changes to the last type of damage the creature suffered.
Properties
- Details
- Range: 18 m / 60 ft
- Concentration
At higher levels
Upcast: Casting this spell at a higher level doesn't grant any additional benefits.Condition: Phantasmal Force
Duration: 10 turns
Haunted by an echo of the last thing that attacked them.
- Takes 1d6Psychic damage each turn.
- When the target takes damage from another source, Phantasmal Force changes to that damage type.
- At the end of each turn, the target makes an Intelligence saving throw. On a success, the condition ends.
How to learn
Classes:
- Class Level 3: Bard, Sorcerer, Wizard, Great Old One, and Archfey