Foebreaker: Difference between revisions

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(Added that chest is invisible.)
(Added description, minor adjustments.)
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{{ up to date | 2023-09-16 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{WeaponPage
{{WeaponPage
<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->| image = Foebreaker Icon.png
| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
| description =  
| image = Foebreaker Icon.png <!-- A high-res image of the item. -->
| quote = As heavy and opposed to nonsense as the wearied hammer of a sentencing magistrate.
| description = {{Very rare|Foebreaker}} is a very rare [[Mauls|Maul]] that ignores {{DamageType|Bludgeoning}} Resistance of targets.
| category = martial
| seo description = Foebreaker is a very rare Maul that ignores Bludgeoning Resistance of targets.
| melee or ranged = melee
| quote = <!-- In-game tooltip quote. -->
| handedness = two-handed
As heavy and opposed to nonsense as the wearied hammer of a sentencing magistrate.
| type = Mauls
| category = martial <!-- "martial" or "simple" -->
| rarity = very rare
| melee or ranged = melee <!-- "melee" or "ranged" -->
| enchantment = +2
| handedness = two-handed <!-- "one-handed", "versatile", or "two-handed" -->
| damage = 2d6 + 2
| type = Mauls <!-- One of [[Category:Weapon Types]]. Always plural! -->
| damage type = Bludgeoning
| rarity = very rare <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story -->
| versatile damage =  
| enchantment = +2 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| extra damage =  
| damage = 2d6 + 2 <!-- Must follow the strict format "XdY + Z", with the "+ Z" only needed if the weapon has an enchantment. -->
| extra damage 2 =
| damage type = Bludgeoning <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning -->
| range =  
| versatile damage = <!-- Same format as regular damage, or leave EMPTY if this isn't a Versatile weapon. -->
| range m =  
| extra damage = <!-- Same format as regular damage, but with damage type directly on the same line. -->
| range ft =  
| range = <!-- Leave EMPTY if melee, otherwise this can be "normal", "short" (e.g. Hand Crossbow), or "special" -->
| ammunition =
| range m = <!-- Leave EMPTY if "range" is NOT "special", otherwise provide the range in meters. -->
| range ft = <!-- Leave EMPTY if "range" is NOT "special", otherwise provide the range in feet. -->
<!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"!  Never actually type "no"! -->
| finesse =  
| finesse =  
| heavy = yes
| heavy = yes
| light =  
| light =  
| loading =  
| loading =
| reach =  
| reach =
| thrown =  
| thrown =  
| can't dual wield = yes
| can't dual wield =
| dippable = yes
| dippable = yes
| weight kg = 9
| weight kg = 4.5 <!-- The weight in kg. -->
| weight lb = 20
| weight lb = 9.0 <!-- The weight in in lb. -->
| price = 480
| price = 480 <!-- The price in gp as shown in the normal tooltip (NOT while buying or selling). -->
<!-- Common actions you get when you have proficiency and wield the weapon in your main-hand. -->| weapon actions = Backbreaker, Concussive Smash
| weapon actions = Tenacity, Backbreaker, Concussive Smash, Grand Slam <!-- Actions you get when you have proficiency and wield the weapon in your main-hand. -->
| special = <!-- List of special features or abilities granted by the weapon. -->
| special = <!-- List of special features or abilities granted by the weapon. -->
* '''Lethal Weapon:''' This weapon ignores Bludgeoning Resistance.
* '''Lethal Weapon:''' This weapon ignores {{DamageType|Bludgeoning}} Resistance.
| where to find = Foebreaker can be found in a chest in the Karsus section of [[Lorroakan's Vault]], in Baldur's Gate's [[Lower City]]. Once in the vault and you find the named doors, go through Silverhand -> Abjuration -> Silver to find a lever to unlock the Karsus vault door. Then go through Demon to return to the starting room quickly. The chest is invisible and will require See Invisibility or Faerie Fire to reveal it.
| where to find =  
*Can be found in a hidden chest in the Karsus section of [[Lorroakan's Vault]], [[Sorcerous Sundries]].  
|notes =
*Once in the vault, upon finding the named doors, go through Silverhand -> Abjuration -> Silver to find a lever to unlock the Karsus vault door. Then go through Demon to return to the starting room quickly and proceed through the opened Karsus door. The chest is invisible and will require [[See Invisibility]] or [[Faerie Fire]] to reveal it.
}}
}}

Revision as of 14:37, 16 September 2023

Template:Up to date

Foebreaker image

Foebreaker is a very rare Maul that ignores Damage TypesBludgeoning Resistance of targets.

Description Icon.png

As heavy and opposed to nonsense as the wearied hammer of a sentencing magistrate.

Properties

Damage
D6 Bludgeoning.png 2d6 + 2 (4~14) + Strength modifier Damage TypesBludgeoning damage
Details
Mauls Mauls
Rarity: Very Rare
Enchantment: + 2
 Two-Handed
Dippable Dippable
 Melee: 1.5 m / 5  ft
 Weight: 4.5 kg / 9 lb
Price: 480 gp

Special

The holder of this item gains:

  • Lethal Weapon: This weapon ignores Damage TypesBludgeoning Resistance.

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Tenacity Tenacity ()

When you miss an attack, deal Damage TypesBludgeoning damage equal to your Strength modifier anyway (minimum of 1).

Backbreaker Backbreaker ()

Put extra force behind your strike to possibly knock your enemy Prone Prone.

Concussive Smash Concussive Smash ()

Hit an enemy with all your might to deal damage and possibly Daze Daze them.

Grand Slam Grand Slam ()

Slam your weapon into the ground, dealing additional Damage TypesThunder damage equal to your proficiency bonus, thunderously impacting nearby foes and possibly pushing them away.

Where to find

Notes

  • Once in the vault, upon finding the named doors, go through Silverhand -> Abjuration -> Silver to find a lever to unlock the Karsus vault door. Then go through Demon to return to the starting room quickly and proceed through the opened Karsus door. The chest is invisible and will require See Invisibility or Faerie Fire to reveal it.