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Shar's Darkness: Difference between revisions
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| summary = Create a dark shroud that Heavily Obscures and Blinds creatures within. Creatures cannot make ranged attacks into or out of it. | | summary = Create a dark shroud that [[Heavily_Obscured_(Condition)|Heavily Obscures]] and [[Blinded_(Condition)|Blinds]] creatures within. Creatures cannot make ranged attacks into or out of it. | ||
| description = Create a dark shroud that Heavily Obscures and Blinds creatures within. Creatures cannot make ranged attacks into or out of it. | | description = Create a dark shroud that [[Heavily_Obscured_(Condition)|Heavily Obscures]] and [[Blinded_(Condition)|Blinds]] creatures within. Creatures cannot make ranged attacks into or out of it. | ||
{{Recharge|Per Turn}} | {{Recharge|Per Turn}} |
Revision as of 17:25, 6 November 2023
Shar's Darkness is a level 2 evocation spell. Create a dark shroud that Heavily Obscures and Blinds creatures within. Creatures cannot make ranged attacks into or out of it.
Description
Create a dark shroud that Heavily Obscures and Blinds creatures within. Creatures cannot make ranged attacks into or out of it.
Recharge: Per Turn
Properties
- Details
- Range: 18 m / 54 ft
- Concentration
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Blinded
- Ranged attacks and spells have a range of 3 m / 10 ft and Attack Rolls suffer Disadvantage.
- Attack Rolls against Blinded creatures have Advantage.
How to learn
(Information not yet added.)
Notes
- Granted by equipping .
- Does not consume a Spell Slot.