Greataxe +1: Difference between revisions

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(Added UID, general adjustments.)
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| melee or ranged = melee <!-- "melee" or "ranged" -->
| melee or ranged = melee <!-- "melee" or "ranged" -->
| handedness = two-handed <!-- "one-handed", "versatile", or "two-handed" -->
| handedness = two-handed <!-- "one-handed", "versatile", or "two-handed" -->
| type = Greatswords <!-- One of [[Category:Weapon Types]]. Always plural! -->
| type = Greataxes <!-- One of [[Category:Weapon Types]]. Always plural! -->
| rarity = uncommon <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story -->
| rarity = uncommon <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story -->
| enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->

Revision as of 20:11, 28 September 2023

Template:Up to date

Greataxe +1 image

Greataxe +1 is an uncommon, lightly enchanted Greataxe.

Description Icon.png
A small prayer decorates the hilt of this axe. It resonates in your head when you touch it.

Properties

Damage
D12 Slashing.png 1d12 + 1 (2~13) + Strength modifier Damage TypesSlashing damage
Details
Greataxes Greataxes
Rarity: Uncommon
Enchantment: + 1
 Two-Handed
Dippable Dippable
 Melee: 1.5 m / 5  ft
 Weight: 3.15 kg / 6.3 lb
Price: 65 gp
UID WPN_Greataxe_1

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

  • Cleave Cleave ()
    Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals.
  • Lacerate Lacerate ()
    Slash at your target's vital points to make it Bleed Bleed.
  • Prepare Prepare ()
    Spend 6 m / 20 ft of your movement to deal an additional [Strength modifier]Damage TypesPhysicalDRS damage (minimum 1) on each successful weapon attack for the rest of the turn.

Where to find

  • This weapon can be bought from these traders:
  • It can also be found on a rack in the hidden room in the cellar of the Toll House, The Risen Road. The room can be opened by sitting on the two thrones X: -664 Y: -407, X: -664 Y: -400 simultaneously (or by placing objects on each throne).

Notes

  • UUID: afbfaee7-e2cd-48e7-8c46-d2377c7320e3