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Flail of Myrkul: Difference between revisions
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Revision as of 17:49, 29 September 2023
Flail of Myrkul is a common special variant of the Flails family of weapons. It is a martial melee weapon wielded in one hand. It's a light weapon that anyone can dual-wield without special training.
A browning piece of brain sticks stubbornly to one of the spikes.
Properties
- Damage
- 1d8 + 5 (6~13) + Strength modifier Bludgeoning
- Details
- Rarity: Common
- Enchantment: None
- One-Handed
- Light
- Dippable
- Melee: 1.5 m / 5 ft
- Weight: 0.9 kg / 1.8 lb
- Price: 50gp gp
Special
The holder of this item gains:
- Tenacity: When you miss an attack, you deal 6 Bludgeoning damage anyway.
Weapon actions
If you have proficiency, equip in main hand to gain:
- Concussive Smash ()
Hit an enemy with all your might to deal damage and possibly them.
- Weakening Strike ()
Target an enemy's hands with a non-lethal attack and possibly inflict .
Where to find
- Can be looted from Ketheric Thorm.
Notes
- This can only be looted from Ketheric's corpse if the player has disarmed him in their initial encounter and taken the weapon before he can pick it up, he will then have this weapon after defeating him in their second encounter.