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Symbiotic Entity: Difference between revisions
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* you deal double damage with {{SAI|Halo of Spores}}. | * you deal double damage with {{SAI|Halo of Spores}}. | ||
|description = Gain {{DamageColor|Healing|4 Temporary Hit Points}} per {{Class|Druid}} level and deal an additional {{DamageText|1d6|Necrotic}} damage while you have them. Cast {{SAI|Halo of Spores}} with double damage. | |description = Gain {{DamageColor|Healing|4 Temporary Hit Points}} per {{Class|Druid}} level and deal an additional {{DamageText|1d6|Necrotic}} damage while you have them. Cast {{SAI|Halo of Spores}} with double damage. | ||
|cost = wldshp | |cost = action | ||
|cost2 = wldshp | |||
|range = Self | |range = Self | ||
|additional= | |additional= |
Revision as of 09:50, 12 November 2023
Symbiotic Entity is a Action that consumes one Wild Shape Charge. It grants you temporary hit points, and until they're gone:
- your weapon and unarmed attacks deal additional necrotic damage, and
- you deal double damage with .
Description
Gain 4 Temporary Hit Points per level and deal an additional 1d6Necrotic damage while you have them. Cast with double damage.
Properties
- Cost:
- Action
- Details:
- Range: Self
- Symbiotic Entity ends if:
- all of your temporary Hit Points are gone,
- you use another ability, or
- you take a long rest.
- Can only have Temporary Hit Points from one source.
Condition: Symbiotic Entity
How to learn
Classes:
- Class level 2: Circle of the Spores
Notes
- Does not count as being wildshaped for the purposes of , so you do not get extra attacks on your Attack action.