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Sunbeam: Difference between revisions

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| higher levels = [[Spells#Upcasting|Upcast]]: This spell cannot be cast at a higher level.
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| variants =
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| notes = * Granted by {{RarityItem|The Blood of Lathander}}. {{Recharge|Long Rest}}
| notes = * Granted by {{RarityItem|The Blood of Lathander}}. {{Recharge|Long Rest}}
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| video = Sunbeam Visuals.mp4
| video = Sunbeam Visuals.mp4
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== External Links ==
== External links ==
* {{FRWiki|Sunbeam|long}}
* {{FRWiki|Sunbeam|long}}

Revision as of 14:57, 18 October 2023

Template:Up to date

Sunbeam.webp

Sunbeam is a level 6 evocation spell. This spell allows spellcasters to project a beam of light, Blinding and dealing Radiant damage to everything in its path. You can then use Recast Sunbeam Recast Sunbeam on subsequent turns without expending a Spell Slot.

Description

A beam of brilliant light sears and Blinds Blinds all creatures in its path.

Duration: 10 turns

For the duration of the spell, Sunbeam can be recast using an Action, but without expending a Spell Slot.

Properties

Damage
D8 Radiant.png 6d8 (6~48) Damage TypesRadiant (Constitution save to halve)
Details
 Range: Self
AoE: 18 m / 60 ft (Line)
Concentration Concentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Blinded

Blinded Blinded

Duration: 10 turns

Constitution saving throw

How to learn

Classes:

Notes

  • Granted by The Blood of Lathander. Recharge: Long rest
  • This spell creates a beam of light from the caster out to a distance of 18 m / 60 ft. The beam is 2.5 m / 8 ft wide.

Visuals

External links