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Command: Halt: Difference between revisions

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| class learns at level 1 = Cleric, Fiend  
| class learns at level 1 = Cleric, Fiend  
| class learns at level 2 = Paladin
| class learns at level 2 = Paladin
| class learns at level 6 = {{Class|College of Lore}} via [[Magical Secrets]]
| class learns at level 6 = College of Lore:via [[Magical Secrets]]
| class learns at level 10 = {{Class|Bard}} via [[Magical Secrets]]
| class learns at level 10 = Bard:via [[Magical Secrets]]|
| summary = This spell is a variant of [[Command]]. It allows spellcasters to order their target temporarily from moving or taking [[Action]]s, [[Bonus Action]]s, or [[Reaction]]s.
| summary = This spell is a variant of [[Command]]. It allows spellcasters to order their target temporarily from moving or taking [[Action]]s, [[Bonus Action]]s, or [[Reaction]]s.
| description = Command a creature to halt, preventing it from moving or taking any type of action.
| description = Command a creature to halt, preventing it from moving or taking any type of action.

Revision as of 11:07, 21 November 2023

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Command Halt Icon.png

Command: Halt is a level 1 enchantment spell. This spell is a variant of Command. It allows spellcasters to order their target temporarily from moving or taking Actions, Bonus Actions, or Reactions.

Description

Command a creature to halt, preventing it from moving or taking any type of action.

Properties

Details
 Range: 18 m / 60 ft

At higher levels

Upcast: Affects an additional target for each Spell Slot Level above 1st.

Condition: Command: Halt

Command: Halt Command: Halt

Duration: 1 turn

Wisdom saving throw

How to learn

Classes:

External Links