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Command: Halt: Difference between revisions
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| class learns at level 1 = Cleric, Fiend | | class learns at level 1 = Cleric, Fiend | ||
| class learns at level 2 = Paladin | | class learns at level 2 = Paladin | ||
| class learns at level 6 = | | class learns at level 6 = College of Lore:via [[Magical Secrets]] | ||
| class learns at level 10 = | | class learns at level 10 = Bard:via [[Magical Secrets]]| | ||
| summary = This spell is a variant of [[Command]]. It allows spellcasters to order their target temporarily from moving or taking [[Action]]s, [[Bonus Action]]s, or [[Reaction]]s. | | summary = This spell is a variant of [[Command]]. It allows spellcasters to order their target temporarily from moving or taking [[Action]]s, [[Bonus Action]]s, or [[Reaction]]s. | ||
| description = Command a creature to halt, preventing it from moving or taking any type of action. | | description = Command a creature to halt, preventing it from moving or taking any type of action. |
Revision as of 11:07, 21 November 2023
Command: Halt is a level 1 enchantment spell. This spell is a variant of Command. It allows spellcasters to order their target temporarily from moving or taking Actions, Bonus Actions, or Reactions.
Description
Command a creature to halt, preventing it from moving or taking any type of action.
Properties
- Details
- Range: 18 m / 60 ft
At higher levels
Upcast: Affects an additional target for each Spell Slot Level above 1st.Condition: Command: Halt
Duration: 1 turn
- Cannot move.
- Cannot take Actions, Bonus Actions, or Reactions.
How to learn
Classes:
- Class Level 2: Paladin
- Class Level 6: College of Lore (via Magical Secrets)
- Class Level 10: Bard (via Magical Secrets)
External Links
- Command on the Forgotten Realms Wiki