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Maimed (Condition): Difference between revisions
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m (Added Condition Type) |
NatternAlt (talk | contribs) (Added properties and empty notes field (using bot)) |
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* Removed by healing. | * Removed by healing. | ||
| type = maimed | | type = maimed | ||
| stack id =CRIPPLED | |||
| status groups =SG_Condition | |||
| tick type =end turn | |||
| properties =InitiateCombat | |||
| notes = | |||
}} | }} | ||
== Notes == | == Notes == | ||
* This condition is known as {{c|CRIPPLED}} in the game files, but the display name is Maimed. It may have been renamed during development, as its localization string indicates "Maimed" is version 2 of that string. | * This condition is known as {{c|CRIPPLED}} in the game files, but the display name is Maimed. It may have been renamed during development, as its localization string indicates "Maimed" is version 2 of that string. |
Latest revision as of 18:49, 3 February 2024
- Movement Speed reduced to 0, and has Disadvantage on Dexterity Saving Throws.
- Removed by healing.
Properties
CRIPPLED
: end of turn :
Conditions with the same stack ID
Conditions with the stack ID CRIPPLED
, only one of these can be applied at the same time:
Condition | Effects |
---|---|
|
Sources of Maimed
Notes[edit | edit source]
- This condition is known as
CRIPPLED
in the game files, but the display name is Maimed. It may have been renamed during development, as its localization string indicates "Maimed" is version 2 of that string.