Rage: Wolf Heart: Difference between revisions
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Available only when [[Rage|Raging]]."''</div> | Available only when [[Rage|Raging]]."''</div> | ||
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<div style="text-align:center;">[[File:Bonus Action Icon | <div style="text-align:center;">[[File:Bonus Action Icon.png|frameless| upright=0.1]] '''Bonus Action''' [[File:Rage Charges Icons.png|frameless|25px]] '''Rage Charge'''</div> | ||
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| Range = Self | | Range = Self | ||
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== Properties == | == Properties == | ||
{{C|[[File:Bonus Action Icon | {{C|[[File:Bonus Action Icon.png|frameless|upright=0.1]] Bonus Action + [[File:Rage Charges Icons.png|frameless|25px]] Rage Charge}} | ||
''Only available in combat'' | ''Only available in combat'' |
Revision as of 03:49, 11 February 2023
Rage: Wolf Heart is a Wildheart Barbarians Bonus Action. This ability allows them to use their wolf-like anger to aid their allies in combat.
Description
Go into a Rage so inciting it spurs on your allies.
You can use Inciting Howl, and your allies have Advantage on melee Attack Rolls against enemies within 2m / 5ft
of you.
Rage ends early if you haven't attacked a creature or taken damage since your last turn.
Properties
Only available in combat
File:Rage Wolf Heart Condition Icon 3.png Rage: Wolf Heart |
Duration: 10 turns
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