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Command: Halt: Difference between revisions
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| title = <div style="font-size:105%; font-family:Georgia;">''"Command a creature to halt, preventing it from moving or taking actions, bonus actions, or reactions."''</div> | | title = <div style="font-size:105%; font-family:Georgia;">''"Command a creature to halt, preventing it from moving or taking actions, bonus actions, or reactions."''</div> | ||
---- | ---- | ||
<div style="text-align:center;">[[File: | <div style="text-align:center;">[[File:Action Icon.png|frameless|25px]] '''Action''' [[File:Spell Slots Icon 2.png|frameless|25px]] '''Level 1 Spell Slot'''</div> | ||
---- | ---- | ||
| Range = 18m / 60ft | | Range = 18m / 60ft | ||
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== Properties == | == Properties == | ||
{{C|[[File: | {{C|[[File:Action Icon.png|frameless|25px]] Action + [[File:Spell Slots Icon 2.png|frameless|25px]] Level 1 Spell Slot}} | ||
''Available to level 1 [[Bard]], [[Cleric]] and level 2 [[Paladin]].'' | ''Available to level 1 [[Bard]], [[Cleric]] and level 2 [[Paladin]].'' |
Revision as of 02:54, 11 February 2023
Command (Halt) is a variant of the Level 1 Enchantment Spell, Command. This spell allows spellcasters to order their target temporarily from moving or taking action.
Description
Command a creature to halt, preventing it from moving or taking actions, bonus actions, or reactions.
Properties
Action + File:Spell Slots Icon 2.png Level 1 Spell Slot
Available to level 1 Bard, Cleric and level 2 Paladin.
- Range:
18m / 60ft
- Saving Throw:
Wisdom
File:Command Halt Condition Icon 3.png Command: Halt |
Duration: 1 turn
|
At Higher Levels
When the spell is cast a 2nd Level or higher, you can target an additional creature for each spell slots level above 1st. The creatures must be within 9m / 30ft
of each other.