User:Hennils/Weapon type page: Difference between revisions

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(Created page with "<onlyinclude>{{#switch: {{{this is an example|}}} | yes = | #default = {{PageSeo | title = {{{type}}} | description = {{{type}}} are a type of {{{handedness}}} {{{category}}} {{{melee or ranged}}} weapon in Baldur's Gate 3. Learn more about their properties and see the list of all {{{type}}} in the game. }} }} {{WeaponType|{{{type}}}}} are a type of {{{handedness}}} {{{category}}} {{{melee or ranged}}} weapon. Following are some base attributes com...")
 
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<onlyinclude>{{#switch: {{{this is an example|}}}
| yes =
| #default =
  {{PageSeo
  | title = {{{type}}}
  | description = {{{type}}} are a type of {{{handedness}}} {{{category}}} {{{melee or ranged}}} weapon in Baldur's Gate 3.  Learn more about their properties and see the list of all {{{type}}} in the game.
  }}
}}
{{WeaponType|{{{type}}}}} are a type of {{{handedness}}} {{{category}}} {{{melee or ranged}}} [[Weapons|weapon]]. Following are some base attributes common to most {{lc:{{{type}}} }}, although special or magical variants may be significantly different.  For the most common, nonmagical kind of this weapon, see [[{{{example}}}]].  Further down below, you can find a list of all {{lc:{{{type}}} }} in the game.
<h2> Properties </h2>


<dl class="bg3wiki-property-list">
<dt> {{#if: {{{versatile damage|}}} | One-handed damage: | Damage: }}
<dd> {{DamageInfo
    | {{{damage}}}
    | {{{damage type}}}
    | modifier = {{#if: {{{finesse|}}} | finesse | {{{melee or ranged}}} }}
    }}
{{#if: {{{versatile damage|}}} |
<dt> Two-handed damage:
<dd> {{DamageInfo
    | {{{versatile damage}}}
    | {{{damage type}}}
    | modifier = {{#if: {{{finesse|}}} | finesse | {{{melee or ranged}}} }}
    }}
}}
<dt> Details:
<dd> {{#switch:{{{handedness|}}}
    | one-handed = {{One-Handed}}
    | two-handed = {{Two-Handed}}
    | versatile = {{Versatile}}
    }}
{{#if: {{{range m|}}} {{{range ft|}}}
| <dd> {{Range|m={{{range m}}}|ft={{{range ft}}}}}
| <dd> {{#if:{{{range|}}}
      | {{Range|{{{range}}}}}
      | {{#ifeq: {{{melee or ranged|}}} | ranged
        | {{Range|ranged}}
        | {{#if:{{{reach|}}}
          | {{Range|reach}}
          | {{Range|melee}}
          }}
        }}
      }}
}} {{#if: {{{finesse|}}} | <dd> {{Finesse}}
}} {{#if: {{{light|}}} | <dd> {{Light}}
}} {{#if: {{{reach|}}} | <dd> {{Reach}}
}} {{#if: {{{thrown|}}} | <dd> {{Thrown}}
}} {{#if: {{{can't dual wield|}}} | <dd> {{Can't Dual Wield}}
}} {{#if: {{{dippable|}}} | <dd> {{Dippable}}
}}
</dl>


<h3> Actions </h3>
{{WeaponProficiencyUnlocks}}
{{#if: {{{weapon actions|}}}
| {{#invoke: ParseList | main | {{{weapon actions}}} | useTemplate = WeaponAction | type = htmlList }}
| {{{actions}}}
}}
<h2> List of {{lc:{{{type}}} }}</h2>
{{#switch: {{{this is an example|}}}
| yes = ''Omitted because this is an example''
| #default =
{{WeaponsTableHeader}}
{{WeaponsTableHeader}}
{{#cargo_query: tables = weapons
{{#cargo_query: tables = weapons
| fields = name, image, rarity, enchantment, damage, damage_type, extra_damage, extra_damage_type, weight_kg, weight_lb, price, special
| fields = name, image, rarity, enchantment, damage, damage_type, extra_damage, extra_damage_type, weight_kg, weight_lb, price, special, weapon_actions
| order by = rarity_order, name
| order by = rarity_order, name
| where = type="{{{type}}}" AND legacy IS NULL
| where = type="Rapiers" AND legacy IS NULL
| default = {{WeaponsTableEmpty}}
| default = {{WeaponsTableEmpty}}
| format = template
| format = template
Line 79: Line 12:
}}
}}
{{WeaponsTableFooter}}
{{WeaponsTableFooter}}
}}
<h2>Legacy content</h2>
{{#switch: {{{this is an example|}}}
| yes = ''Omitted because this is an example''
| #default =
<ul>
{{#cargo_query: tables = weapons
| fields = name, legacy
| order by = rarity_order, name
| where = type="{{{type}}}" AND (legacy="unobtainable" OR legacy="inaccessible")
| default = ''(None)''
| format = template
| template = Legacy item entry
| order by = legacy
| named args = yes
| more results text =
}}
</ul>
}}
{{#switch: {{{this is an example|}}}
| yes =
| #default = [[Category:Equipment]] [[Category:Weapon Types]] [[Category:{{{category|simple}}} Weapon Types]]
}}</onlyinclude>
<br/><br/><hr/><br/><br/>




{{User:Hennils/Weapon_type_page
{{#cargo_query:
| type = Rapiers
tables=weapons
| example = Rapier
|fields=weapons.name, weapons.weapon_actions, weapons.weapon_actions
| category = martial
|where=weapons.type = 'Rapiers'
| handedness = one-handed
|order by=weapons.name ASC
| melee or ranged = melee
| damage = 1d8
| damage type = Piercing
| finesse = yes
| dippable = yes
| weapon actions = Piercing Strike, Weakening Strike, Flourish
}}
}}

Revision as of 22:40, 7 November 2023


Weapon Enchant. Damage Damage Type Weight Price Special


Pactbound Rapier

1d8 Piercing

0.9 kg
1.8 lb

0


Rapier

1d8 Piercing

0.9 kg
1.8 lb

80


Rapier +1

+1 1d8 + 1 Piercing

0.9 kg
1.8 lb

85


Rupturing Blade

+1 1d8 + 1 Piercing

0.9 kg
1.8 lb

130


Sword of Screams

1d8 Piercing 1d4 Psychic

0.9 kg
1.8 lb

130


Harmonic Dueller

+1 1d8 + 1 Piercing

0.9 kg
1.8 lb

380


Rapier +2

+2 1d8 + 2 Piercing

0.9 kg
1.8 lb

190


Infernal Rapier

+2 1d8 + 2 Piercing

0.9 kg
1.8 lb

960


Pelorsun Blade

+1 1d8 + 1 Piercing 1d4 Radiant

0.9 kg
1.9 lb

960


Duellist's Prerogative

+3 1d8 + 3 Piercing 1d4 Necrotic

0.9 kg
1.8 lb

1300


name weapon actions
Duellist&#039;s Prerogative Flourish Piercing Strike Weakening Strike
Harmonic Dueller Flourish Piercing Strike Weakening Strike
Infernal Rapier Piercing Strike Weakening Strike Flourish
Pactbound Rapier Piercing Strike Weakening Strike Flourish
Pelorsun Blade Flourish Piercing Strike Weakening Strike
Rapier Piercing Strike Weakening Strike Flourish
Rapier +1 Piercing Strike Weakening Strike Flourish
Rapier +2 Piercing Strike Weakening Strike Flourish
Rupturing Blade Piercing Strike Weakening Strike Flourish
Sanguine Blade Flourish Piercing Strike Weakening Strike
Sword of Screams Flourish Piercing Strike Weakening Strike
Verminsign Piercing Strike Weakening Strike Flourish