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Fly (bonus action): Difference between revisions
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{{ up to date | 2023-09-22 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | {{ up to date | 2023-09-22 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | ||
{{ | {{SpellPage | ||
| image = Fly.webp | | image = Fly.webp | ||
| summary = This bonus action allows you | | summary = This bonus action allows you fly through the air using your movement speed. | ||
| description = Fly | | description = Bestow the ability to {{SAI|Fly (Class Action)|Fly}} upon yourself. | ||
| level = 3 | |||
| school = Transmutation | |||
| cost = bonus | | cost = bonus | ||
| condition = Flight | | condition = Flight | ||
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| range = self | | range = self | ||
| recharge = Long Rest | | recharge = Long Rest | ||
| notes = * | | granted by items = Helldusk Armour | ||
| notes = * Grants the ability {{SAI|Fly (Class Action)|Fly}} for ten turns. | |||
}} | }} |
Revision as of 01:17, 14 November 2023
Fly (bonus action) is a level 3 transmutation spell. This bonus action allows you fly through the air using your movement speed.
Description
Bestow the ability to
upon yourself.Properties
- Cost
- Bonus action
- Details
- Range: Self
- Recharge: Long rest
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Flight
Duration: 10 turns
- Fly up to target position, up to 18 m / 60 ft each turn using your Movement Speed.
How to learn
Notes
- Grants the ability for ten turns.