Ad placeholder

Barkskin: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
(remove upcast)
No edit summary
Line 8: Line 8:
| ritual =  
| ritual =  
| classes = Druid, Ranger, Nature Domain, Circle of the Land
| classes = Druid, Ranger, Nature Domain, Circle of the Land
| class learns at level 3 = Druid, Nature Domain, {{Class|Circle of the Land}} (Forest)
| class learns at level 3 = Druid, Nature Domain:Domain Spell, Circle of the Land:Forest
| class learns at level 5 = Ranger
| class learns at level 5 = Ranger
| races =  
| races =  

Revision as of 10:45, 21 November 2023

Template:Up to date

Barkskin.webp

Barkskin is a level 2 transmutation spell. This spell allows spellcasters to fortify the defense of a willing creature and increase their Armour Class. While under the effect of this spell, the target's skin has a bark-like texture.

Description

Touch a willing creature to toughen its skin and increase its Armour Class Armour Class up to 16.

Properties

Details
 Melee: 1.5 m / 5  ft
Concentration Concentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Barkskin

Barkskin Barkskin

Duration: Until Long rest

How to learn

Classes:

Notes

  • While similar to Mage Armour Mage Armour, Barkskin doesn't modify the base armour class, it instead sets the total armour class to 16 if it would have been lower.

External Links