Ad placeholder
Hunger of Hadar: Difference between revisions
No edit summary |
No edit summary |
||
Line 23: | Line 23: | ||
| area turn end damage type = Acid | | area turn end damage type = Acid | ||
| area turn end damage save = Dexterity | | area turn end damage save = Dexterity | ||
| area turn end damage save effect = half | | area turn end damage save effect = half | ||
| area effect = Difficult Terrain | | area effect = Difficult Terrain | ||
| area effect 2 = Blinded | | area effect 2 = Blinded | ||
}} | }} |
Revision as of 08:02, 18 February 2023
Hunger of Hadar is a level 3 conjuration spell. It allows spellcasters to create a sphere of cold blackness, teeming with unknown horrors.
Description
Create a sphere of cold blackness, teeming with unknown horrors. Creatures starting their turn in the area take 2d6Cold damage. Creatures ending their turn in the area possibly take 2d6Acid damage. The area is Difficult Terrain and creatures within are Blinded.
Properties
- Details
- Range: 18 m / 60 ft
- Creates Area: Hunger of Hadar
- Concentration
At higher levels
Casting this spell at a higher level grants no additional benefit.
Area: Hunger of Hadar
Duration: 10 turns
AoE: 6 m / 20 ft (Radius)
A sphere of cold blackness, teeming with unknown horrors.
Creatures starting their turn in the area take 2d6Cold damage. Creatures ending their turn in the area possibly take 2d6Acid damage.
The area is Difficult Terrain and creatures within are .
- Type: Summoned
Condition: Hunger of Hadar (Aura)
How to learn
(Information not yet added.)