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Animal Friendship: Difference between revisions
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HiddenDragon (talk | contribs) m (Added prence) |
HiddenDragon (talk | contribs) (Updated save fields) |
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| warning = {{Prereq|The creature must have an [[Intelligence]] of 3 or less.}}<br>{{Prereq|Condition ends early if you or an ally hurts the target.}}<br>{{Prereq|In higher difficulty modes, the target might become hostile when the spell ends.}} | | warning = {{Prereq|The creature must have an [[Intelligence]] of 3 or less.}}<br>{{Prereq|Condition ends early if you or an ally hurts the target.}}<br>{{Prereq|In higher difficulty modes, the target might become hostile when the spell ends.}} | ||
| cost = action, spell1 | | cost = action, spell1 | ||
| save = WIS | |||
| range = ranged | | range = ranged | ||
| condition = Charmed | | condition = Charmed |
Revision as of 18:40, 31 December 2023
Animal Friendship is a level 1 enchantment spell. This spell charms a beast and convinces it you mean no harm.
Description
Convince a beast not to attack you.
The creature must have an Intelligence of 3 or less.
Condition ends early if you or an ally hurts the target.
In higher difficulty modes, the target might become hostile when the spell ends.
Properties
At higher levels
Upcast: Affects an additional target for each Spell Slot Level above 1st.Condition: Charmed
How to learn
Classes:
- Class Level 1: Bard, Druid, and Nature Domain (Domain Spell)
- Class Level 2: Ranger
Granted by the following items: