Bloodletting: Difference between revisions
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| summary = '''Bloodletting''' is a [[weapon action]] that deals additional {{DamageType|Necrotic}} damage, and possibly inflicts {{Cond|Bleeding}} on the target. | | summary = '''Bloodletting''' is a [[weapon action]] that deals additional {{DamageType|Necrotic}} damage, and possibly inflicts {{Cond|Bleeding}} on the target. | ||
| description = Pierce an enemy's flesh and possible make them {{cond|Bleeding|Bleed}}. Some [[List_of_Creature_Types#Undead|Undead]] and [[List_of_Creature_Types#Construct|Constructs]] can't suffer '''Bleeding'''. | | description = Pierce an enemy's flesh and possible make them {{cond|Bleeding|Bleed}}. Some [[List_of_Creature_Types#Undead|Undead]] and [[List_of_Creature_Types#Construct|Constructs]] can't suffer '''Bleeding'''. | ||
| cost = action | | cost = action | ||
| damage = weapon | | damage = weapon | ||
Line 14: | Line 13: | ||
| range = weapon | | range = weapon | ||
| recharge = Short Rest | | recharge = Short Rest | ||
| condition duration = 2 | |||
| notes = Due to a bug the aritificial leech does not provide any of the it's weapon actions to the player. | | notes = Due to a bug the aritificial leech does not provide any of the it's weapon actions to the player. | ||
}} | }} |
Revision as of 13:18, 16 January 2024
Bloodletting is a weapon action that deals additional Necrotic damage, and possibly inflicts on the target.
Description
Pierce an enemy's flesh and possible make them . Some Undead and Constructs can't suffer Bleeding.
Properties
- Cost
Action
- Damage
- Normal weapon damage
- +
1d6 (1~6)
Necrotic damage
- Details
Attack roll
Range: Normal weapon range
Recharge: Short rest
Condition: Bleeding
Duration: 2 turns
- Creature takes 2
Slashing damage at the start of each turn and has
Disadvantage on Constitution
Saving throws.
- Removed by healing.
How to learn
Granted by the weapons:
Notes
Due to a bug the aritificial leech does not provide any of the it's weapon actions to the player.