Ad placeholder
Bloodletting
Jump to navigation
Jump to search

Description
Pierce an enemy's flesh and possible make them Bleed. Some undead and constructs can't suffer bleeding.Properties
- Cost
- Action
- Damage: 1~6
- Details
- Melee Weapon Attack Roll
- Range: Normal weapon range
- Recharge: Short rest

Normal weapon damage
+ 1d6Necrotic
Technical details
UID
Target_MAG_WeaponAction_Leech Spell flags
Condition: Bleeding
Bleeding
Duration: 2 turns
- Creature takes 2SlashingDRS damage at the start of each turn and has Disadvantage on Constitution Saving Throws.
- Removed by healing.
How to learn
Granted by items:















