Continual Flame (Condition): Difference between revisions
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HarveyPekar (talk | contribs) m (HarveyPekar moved page Conditional Flame (Condition) to Continual Flame (Condition): bames nond had a stronk) |
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{{Condition page|effects=* Enveloped in flames that produce no heat and never seem to die out. | {{Condition page|effects=* Enveloped in flames that produce no heat and never seem to die out. | ||
* Identical to the effect of {{cond|Light}}|notes=* Affects five Standing Torches on the [[Ruined Battlefield]] near {{coords|-48|41}}|icon=Light Icon.webp}} | * Identical to the effect of {{cond|Light}}|stack id=LIGHT|status groups=SG_Light, SG_RemoveOnRespec|notes=* Affects five Standing Torches on the [[Ruined Battlefield]] near {{coords|-48|41}}|icon=Light Icon.webp}} |
Latest revision as of 15:18, 3 February 2024
- Enveloped in flames that produce no heat and never seem to die out.
- Identical to the effect of
Properties
Stack ID: LIGHT
Notes
- Affects five Standing Torches on the Ruined Battlefield near X: -48 Y: 41
Conditions with the same stack ID
Conditions with the stack ID LIGHT
, only one of these can be applied at the same time:
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Sources of Continual Flame
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