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Smokepowder (surface): Difference between revisions

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* {{DamageInfo|2d6|Force}} damage
* {{DamageInfo|2d6|Force}} damage
* Creatures caught in the blast are knocked back
* Creatures caught in the blast are knocked back
* The Smokepowder surface becomes a [[Fire Surface]] (which immediately inflicts the [[Conditions#Burning|Burning]] condition)
* The Smokepowder surface becomes a {{Area|Fire (surface)}} surface (which immediately inflicts the {{Cond|Burning}} condition)
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Revision as of 08:33, 6 May 2024

Smokepowder (surface) image

Smokepowder is a type of surface created by throwing or breaking a Smokepowder Barrel.

Description

Explosive.

Properties

Type: Surface

Creation

This area can be created by the following:

Items:

Interactions

Breaking a Smokepowder Barrel without igniting it creates a Smokepowder surface. Stepping inside a Smokepowder surface has no effect.

Igniting a Smokepowder Barrel with Fire damage creates and detonates a Smokepowder surface, dealing a large amount of Force damage. When ignited, a Smokepowder surface has the following effects for all creatures standing on it:

  • D6 Fire.png 2d6 (2~12) Damage TypesFire
    damage (DC 12  Dexterity saving throw to halve)
  • D6 Force.png 2d6 (2~12) Damage TypesForce
    damage
  • Creatures caught in the blast are knocked back
  • The Smokepowder surface becomes a Fire Fire surface (which immediately inflicts the Burning Burning condition)